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45 lines
1.3 KiB
45 lines
1.3 KiB
/* |
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* Copyright © 2020 Aleix Pol Gonzalez <aleixpol@kde.org> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* Authors: |
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* Aleix Pol Gonzalez <aleixpol@kde.org> |
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*/ |
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#pragma once |
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#include "kwin_export.h" |
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#include <QScopedPointer> |
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namespace KWin |
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{ |
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class GLRenderTarget; |
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class GLTexture; |
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class KWIN_EXPORT DmaBufTexture |
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{ |
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public: |
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explicit DmaBufTexture(KWin::GLTexture* texture); |
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virtual ~DmaBufTexture(); |
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virtual quint32 stride() const = 0; |
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virtual int fd() const = 0; |
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KWin::GLRenderTarget* framebuffer() const; |
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protected: |
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QScopedPointer<KWin::GLTexture> m_texture; |
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QScopedPointer<KWin::GLRenderTarget> m_framebuffer; |
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}; |
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}
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