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206 lines
5.8 KiB
206 lines
5.8 KiB
/***************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org> |
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You can Freely distribute this program under the GNU General Public |
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License. See the file "COPYING" for the exact licensing terms. |
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******************************************************************/ |
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#include "utils.h" |
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#include "workspace.h" |
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#include "client.h" |
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#include "unmanaged.h" |
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#include "effects.h" |
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#include "scene.h" |
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#include "scene_basic.h" |
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#include "scene_xrender.h" |
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#include "scene_opengl.h" |
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namespace KWinInternal |
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{ |
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//**************************************** |
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// Workspace |
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//**************************************** |
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#if defined( HAVE_XCOMPOSITE ) && defined( HAVE_XDAMAGE ) && defined( HAVE_XFIXES ) |
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void Workspace::setupCompositing() |
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{ |
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if( !options->useTranslucency ) |
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return; |
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if( !Extensions::compositeAvailable() || !Extensions::damageAvailable()) |
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return; |
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if( scene != NULL ) |
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return; |
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char type = 'O'; |
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if( getenv( "KWIN_COMPOSE" )) |
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type = getenv( "KWIN_COMPOSE" )[ 0 ]; |
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switch( type ) |
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{ |
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case 'B': |
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scene = new SceneBasic( this ); |
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break; |
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case 'X': |
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scene = new SceneXrender( this ); |
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break; |
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case 'O': |
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scene = new SceneOpenGL( this ); |
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break; |
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default: |
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kDebug() << "No compositing" << endl; |
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return; |
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} |
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compositeTimer.start( 20 ); |
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XCompositeRedirectSubwindows( display(), rootWindow(), CompositeRedirectManual ); |
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if( dynamic_cast< SceneOpenGL* >( scene )) |
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kDebug() << "OpenGL compositing" << endl; |
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else if( dynamic_cast< SceneXrender* >( scene )) |
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kDebug() << "XRender compositing" << endl; |
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else if( dynamic_cast< SceneBasic* >( scene )) |
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kDebug() << "X compositing" << endl; |
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effects = new EffectsHandler( this ); |
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addDamage( 0, 0, displayWidth(), displayHeight()); |
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foreach( Client* c, clients ) |
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c->setupCompositing(); |
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foreach( Unmanaged* c, unmanaged ) |
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c->setupCompositing(); |
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foreach( Client* c, clients ) |
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scene->windowAdded( c ); |
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foreach( Unmanaged* c, unmanaged ) |
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scene->windowAdded( c ); |
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} |
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void Workspace::finishCompositing() |
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{ |
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if( scene == NULL ) |
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return; |
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foreach( Client* c, clients ) |
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scene->windowDeleted( c ); |
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foreach( Unmanaged* c, unmanaged ) |
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scene->windowDeleted( c ); |
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foreach( Client* c, clients ) |
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c->finishCompositing(); |
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foreach( Unmanaged* c, unmanaged ) |
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c->finishCompositing(); |
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XCompositeUnredirectSubwindows( display(), rootWindow(), CompositeRedirectManual ); |
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compositeTimer.stop(); |
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delete effects; |
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effects = NULL; |
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delete scene; |
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scene = NULL; |
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damage_region = QRegion(); |
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for( ClientList::ConstIterator it = clients.begin(); |
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it != clients.end(); |
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++it ) |
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{ // forward all opacity values to the frame in case there'll be other CM running |
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if( (*it)->opacity() != 1.0 ) |
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{ |
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NETWinInfo i( display(), (*it)->frameId(), rootWindow(), 0 ); |
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i.setOpacity( static_cast< unsigned long >((*it)->opacity() * 0xffffffff )); |
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} |
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} |
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} |
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void Workspace::addDamage( int x, int y, int w, int h ) |
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{ |
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if( !compositing()) |
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return; |
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damage_region += QRegion( x, y, w, h ); |
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} |
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void Workspace::addDamage( const QRect& r ) |
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{ |
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if( !compositing()) |
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return; |
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damage_region += r; |
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} |
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void Workspace::compositeTimeout() |
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{ |
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if( damage_region.isEmpty()) // no damage |
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return; |
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ToplevelList windows; |
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Window* children; |
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unsigned int children_count; |
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Window dummy; |
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XQueryTree( display(), rootWindow(), &dummy, &dummy, &children, &children_count ); |
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for( unsigned int i = 0; |
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i < children_count; |
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++i ) |
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{ |
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if( Client* c = findClient( FrameIdMatchPredicate( children[ i ] ))) |
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{ |
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if( c->isShown( true ) && c->isOnCurrentDesktop()) |
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windows.append( c ); |
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} |
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else if( Unmanaged* c = findUnmanaged( HandleMatchPredicate( children[ i ] ))) |
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windows.append( c ); |
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} |
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scene->paint( damage_region, windows ); |
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foreach( Toplevel* c, windows ) |
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c->resetDamage(); |
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damage_region = QRegion(); |
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} |
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//**************************************** |
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// Toplevel |
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//**************************************** |
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void Toplevel::setupCompositing() |
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{ |
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if( !compositing()) |
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return; |
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if( damage_handle != None ) |
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return; |
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damage_handle = XDamageCreate( display(), handle(), XDamageReportRawRectangles ); |
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damage_region = QRegion( 0, 0, width(), height()); |
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} |
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void Toplevel::finishCompositing() |
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{ |
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if( damage_handle == None ) |
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return; |
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XDamageDestroy( display(), damage_handle ); |
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damage_handle = None; |
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damage_region = QRegion(); |
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} |
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Pixmap Toplevel::createWindowPixmap() const |
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{ |
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assert( compositing()); |
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return XCompositeNameWindowPixmap( display(), handle()); |
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} |
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void Toplevel::damageNotifyEvent( XDamageNotifyEvent* e ) |
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{ |
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addDamage( e->area.x, e->area.y, e->area.width, e->area.height ); |
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} |
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void Toplevel::addDamage( const QRect& r ) |
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{ |
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addDamage( r.x(), r.y(), r.width(), r.height()); |
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} |
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void Toplevel::addDamage( int x, int y, int w, int h ) |
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{ |
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if( !compositing()) |
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return; |
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QRect r( x, y, w, h ); |
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damage_region += r; |
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r.translate( this->x(), this->y()); |
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// this could be possibly optimized to damage Workspace only if the toplevel |
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// is actually visible there and not obscured by something, but I guess |
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// that's not really worth it |
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workspace()->addDamage( r ); |
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} |
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void Toplevel::resetDamage() |
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{ |
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damage_region = QRegion(); |
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} |
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#endif |
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} // namespace
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