You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

539 lines
21 KiB

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "drm_output.h"
#include "drm_backend.h"
#include "drm_connector.h"
#include "drm_crtc.h"
#include "drm_gpu.h"
#include "drm_pipeline.h"
#include "core/brightnessdevice.h"
#include "core/colortransformation.h"
#include "core/iccprofile.h"
#include "core/outputconfiguration.h"
#include "core/renderbackend.h"
#include "core/renderloop.h"
#include "core/renderloop_p.h"
#include "drm_layer.h"
#include "drm_logging.h"
// Qt
#include <QCryptographicHash>
#include <QMatrix4x4>
#include <QPainter>
// c++
#include <cerrno>
// drm
#include <drm_fourcc.h>
#include <libdrm/drm_mode.h>
#include <xf86drm.h>
namespace KWin
{
static const bool s_disableTripleBuffering = qEnvironmentVariableIntValue("KWIN_DRM_DISABLE_TRIPLE_BUFFERING") == 1;
DrmOutput::DrmOutput(const std::shared_ptr<DrmConnector> &conn)
: m_gpu(conn->gpu())
, m_pipeline(conn->pipeline())
, m_connector(conn)
{
m_pipeline->setOutput(this);
if (m_gpu->atomicModeSetting() && !s_disableTripleBuffering) {
m_renderLoop->setMaxPendingFrameCount(2);
}
const Edid *edid = m_connector->edid();
setInformation(Information{
.name = m_connector->connectorName(),
.manufacturer = edid->manufacturerString(),
.model = m_connector->modelName(),
.serialNumber = edid->serialNumber(),
.eisaId = edid->eisaId(),
.physicalSize = m_connector->physicalSize(),
.edid = *edid,
.subPixel = m_connector->subpixel(),
.capabilities = computeCapabilities(),
.panelOrientation = m_connector->panelOrientation.isValid() ? DrmConnector::toKWinTransform(m_connector->panelOrientation.enumValue()) : OutputTransform::Normal,
.internal = m_connector->isInternal(),
.nonDesktop = m_connector->isNonDesktop(),
.mstPath = m_connector->mstPath(),
.maxPeakBrightness = edid->desiredMaxLuminance(),
.maxAverageBrightness = edid->desiredMaxFrameAverageLuminance(),
.minBrightness = edid->desiredMinLuminance(),
});
updateConnectorProperties();
m_turnOffTimer.setSingleShot(true);
m_turnOffTimer.setInterval(dimAnimationTime());
connect(&m_turnOffTimer, &QTimer::timeout, this, [this] {
if (!setDrmDpmsMode(DpmsMode::Off)) {
// in case of failure, undo aboutToTurnOff() from setDpmsMode()
Q_EMIT wakeUp();
}
});
}
DrmOutput::~DrmOutput()
{
m_pipeline->setOutput(nullptr);
}
bool DrmOutput::addLeaseObjects(QList<uint32_t> &objectList)
{
if (!m_pipeline->crtc()) {
qCWarning(KWIN_DRM) << "Can't lease connector: No suitable crtc available";
return false;
}
qCDebug(KWIN_DRM) << "adding connector" << m_pipeline->connector()->id() << "to lease";
objectList << m_pipeline->connector()->id();
objectList << m_pipeline->crtc()->id();
if (m_pipeline->crtc()->primaryPlane()) {
objectList << m_pipeline->crtc()->primaryPlane()->id();
}
return true;
}
void DrmOutput::leased(DrmLease *lease)
{
m_lease = lease;
}
void DrmOutput::leaseEnded()
{
qCDebug(KWIN_DRM) << "ended lease for connector" << m_pipeline->connector()->id();
m_lease = nullptr;
}
DrmLease *DrmOutput::lease() const
{
return m_lease;
}
bool DrmOutput::updateCursorLayer()
{
return m_pipeline->updateCursor();
}
QList<std::shared_ptr<OutputMode>> DrmOutput::getModes() const
{
const auto drmModes = m_pipeline->connector()->modes();
QList<std::shared_ptr<OutputMode>> ret;
ret.reserve(drmModes.count());
for (const auto &drmMode : drmModes) {
ret.append(drmMode);
}
return ret;
}
void DrmOutput::setDpmsMode(DpmsMode mode)
{
if (mode == DpmsMode::Off) {
if (!m_turnOffTimer.isActive()) {
Q_EMIT aboutToTurnOff(std::chrono::milliseconds(m_turnOffTimer.interval()));
m_turnOffTimer.start();
}
} else {
if (m_turnOffTimer.isActive() || (mode != dpmsMode() && setDrmDpmsMode(mode))) {
Q_EMIT wakeUp();
}
m_turnOffTimer.stop();
}
}
bool DrmOutput::setDrmDpmsMode(DpmsMode mode)
{
if (!isEnabled()) {
return false;
}
bool active = mode == DpmsMode::On;
bool isActive = dpmsMode() == DpmsMode::On;
if (active == isActive) {
updateDpmsMode(mode);
return true;
}
if (!active) {
m_gpu->waitIdle();
}
m_pipeline->setActive(active);
if (DrmPipeline::commitPipelines({m_pipeline}, active ? DrmPipeline::CommitMode::TestAllowModeset : DrmPipeline::CommitMode::CommitModeset) == DrmPipeline::Error::None) {
m_pipeline->applyPendingChanges();
updateDpmsMode(mode);
if (active) {
m_renderLoop->uninhibit();
m_renderLoop->scheduleRepaint();
// re-set KMS color pipeline stuff
tryKmsColorOffloading();
} else {
m_renderLoop->inhibit();
}
return true;
} else {
qCWarning(KWIN_DRM) << "Setting dpms mode failed!";
m_pipeline->revertPendingChanges();
return false;
}
}
DrmPlane::Transformations outputToPlaneTransform(OutputTransform transform)
{
using PlaneTrans = DrmPlane::Transformation;
switch (transform.kind()) {
case OutputTransform::Normal:
return PlaneTrans::Rotate0;
case OutputTransform::FlipX:
return PlaneTrans::ReflectX | PlaneTrans::Rotate0;
case OutputTransform::Rotate90:
return PlaneTrans::Rotate90;
case OutputTransform::FlipX90:
return PlaneTrans::ReflectX | PlaneTrans::Rotate90;
case OutputTransform::Rotate180:
return PlaneTrans::Rotate180;
case OutputTransform::FlipX180:
return PlaneTrans::ReflectX | PlaneTrans::Rotate180;
case OutputTransform::Rotate270:
return PlaneTrans::Rotate270;
case OutputTransform::FlipX270:
return PlaneTrans::ReflectX | PlaneTrans::Rotate270;
default:
Q_UNREACHABLE();
}
}
void DrmOutput::updateConnectorProperties()
{
updateInformation();
State next = m_state;
next.modes = getModes();
if (m_pipeline->crtc()) {
const auto currentMode = m_pipeline->connector()->findMode(m_pipeline->crtc()->queryCurrentMode());
if (currentMode != m_pipeline->mode()) {
// DrmConnector::findCurrentMode might fail
m_pipeline->setMode(currentMode ? currentMode : m_pipeline->connector()->modes().constFirst());
}
}
next.currentMode = m_pipeline->mode();
if (!next.currentMode) {
// some mode needs to be set
next.currentMode = next.modes.constFirst();
m_pipeline->setMode(std::static_pointer_cast<DrmConnectorMode>(next.currentMode));
m_pipeline->applyPendingChanges();
}
setState(next);
}
static const bool s_allowColorspaceIntel = qEnvironmentVariableIntValue("KWIN_DRM_ALLOW_INTEL_COLORSPACE") == 1;
Output::Capabilities DrmOutput::computeCapabilities() const
{
Capabilities capabilities = Capability::Dpms | Capability::IccProfile | Capability::BrightnessControl;
if (m_connector->overscan.isValid() || m_connector->underscan.isValid()) {
capabilities |= Capability::Overscan;
}
if (m_connector->vrrCapable.isValid() && m_connector->vrrCapable.value()) {
capabilities |= Capability::Vrr;
}
if (m_gpu->asyncPageflipSupported()) {
capabilities |= Capability::Tearing;
}
if (m_connector->broadcastRGB.isValid()) {
capabilities |= Capability::RgbRange;
}
if (m_connector->hdrMetadata.isValid() && m_connector->edid()->supportsPQ()) {
capabilities |= Capability::HighDynamicRange;
}
if (m_connector->colorspace.isValid() && m_connector->colorspace.hasEnum(DrmConnector::Colorspace::BT2020_RGB) && m_connector->edid()->supportsBT2020()) {
if (!m_gpu->isI915() || s_allowColorspaceIntel) {
capabilities |= Capability::WideColorGamut;
}
}
if (m_connector->isInternal()) {
// TODO only set this if an orientation sensor is available?
capabilities |= Capability::AutoRotation;
}
return capabilities;
}
void DrmOutput::updateInformation()
{
// not all changes are currently handled by the rest of KWin
// so limit the changes to what's verified to work
const Edid *edid = m_connector->edid();
Information nextInfo = m_information;
nextInfo.capabilities = computeCapabilities();
nextInfo.maxPeakBrightness = edid->desiredMaxLuminance();
nextInfo.maxAverageBrightness = edid->desiredMaxFrameAverageLuminance();
nextInfo.minBrightness = edid->desiredMinLuminance();
setInformation(nextInfo);
}
void DrmOutput::updateDpmsMode(DpmsMode dpmsMode)
{
State next = m_state;
next.dpmsMode = dpmsMode;
setState(next);
}
bool DrmOutput::present(const std::shared_ptr<OutputFrame> &frame)
{
const bool needsModeset = m_gpu->needsModeset();
bool success;
if (needsModeset) {
m_pipeline->setPresentationMode(PresentationMode::VSync);
m_pipeline->setContentType(DrmConnector::DrmContentType::Graphics);
success = m_pipeline->maybeModeset(frame);
} else {
m_pipeline->setPresentationMode(frame->presentationMode());
DrmPipeline::Error err = m_pipeline->present(frame);
if (err != DrmPipeline::Error::None && frame->presentationMode() != PresentationMode::VSync) {
// retry with a more basic presentation mode
m_pipeline->setPresentationMode(PresentationMode::VSync);
err = m_pipeline->present(frame);
}
success = err == DrmPipeline::Error::None;
if (err == DrmPipeline::Error::InvalidArguments) {
QTimer::singleShot(0, m_gpu->platform(), &DrmBackend::updateOutputs);
}
}
m_renderLoop->setPresentationMode(m_pipeline->presentationMode());
if (success) {
Q_EMIT outputChange(frame->damage());
return true;
} else if (!needsModeset) {
qCWarning(KWIN_DRM) << "Presentation failed!" << strerror(errno);
}
return false;
}
DrmConnector *DrmOutput::connector() const
{
return m_connector.get();
}
DrmPipeline *DrmOutput::pipeline() const
{
return m_pipeline;
}
bool DrmOutput::queueChanges(const std::shared_ptr<OutputChangeSet> &props)
{
const auto mode = props->mode.value_or(currentMode()).lock();
if (!mode) {
return false;
}
const bool bt2020 = props->wideColorGamut.value_or(m_state.wideColorGamut);
const bool hdr = props->highDynamicRange.value_or(m_state.highDynamicRange);
m_pipeline->setMode(std::static_pointer_cast<DrmConnectorMode>(mode));
m_pipeline->setOverscan(props->overscan.value_or(m_pipeline->overscan()));
m_pipeline->setRgbRange(props->rgbRange.value_or(m_pipeline->rgbRange()));
m_pipeline->setEnable(props->enabled.value_or(m_pipeline->enabled()));
m_pipeline->setColorDescription(createColorDescription(props));
if (bt2020 || hdr || props->colorProfileSource.value_or(m_state.colorProfileSource) != ColorProfileSource::ICC) {
// ICC profiles don't support HDR (yet)
m_pipeline->setIccProfile(nullptr);
} else {
m_pipeline->setIccProfile(props->iccProfile.value_or(m_state.iccProfile));
}
// remove the color pipeline for the atomic test
// otherwise it could potentially fail
if (m_gpu->atomicModeSetting()) {
m_pipeline->setCrtcColorPipeline(ColorPipeline{});
}
return true;
}
ColorDescription DrmOutput::createColorDescription(const std::shared_ptr<OutputChangeSet> &props) const
{
const auto colorSource = props->colorProfileSource.value_or(colorProfileSource());
const bool hdr = props->highDynamicRange.value_or(m_state.highDynamicRange);
const bool wcg = props->wideColorGamut.value_or(m_state.wideColorGamut);
const auto iccProfile = props->iccProfile.value_or(m_state.iccProfile);
if (colorSource == ColorProfileSource::ICC && !hdr && !wcg && iccProfile) {
const double brightness = iccProfile->brightness().value_or(200);
return ColorDescription(iccProfile->colorimetry(), TransferFunction(TransferFunction::gamma22, 0, brightness), brightness, 0, brightness, brightness);
}
const bool screenSupportsHdr = m_connector->edid()->isValid() && m_connector->edid()->supportsBT2020() && m_connector->edid()->supportsPQ();
const bool driverSupportsHdr = m_connector->colorspace.isValid() && m_connector->hdrMetadata.isValid() && (m_connector->colorspace.hasEnum(DrmConnector::Colorspace::BT2020_RGB) || m_connector->colorspace.hasEnum(DrmConnector::Colorspace::BT2020_YCC));
const bool effectiveHdr = hdr && screenSupportsHdr && driverSupportsHdr;
const bool effectiveWcg = wcg && screenSupportsHdr && driverSupportsHdr;
const Colorimetry nativeColorimetry = m_information.edid.colorimetry().value_or(Colorimetry::fromName(NamedColorimetry::BT709));
const Colorimetry containerColorimetry = effectiveWcg ? Colorimetry::fromName(NamedColorimetry::BT2020) : (colorSource == ColorProfileSource::EDID ? nativeColorimetry : Colorimetry::fromName(NamedColorimetry::BT709));
const Colorimetry masteringColorimetry = (effectiveWcg || colorSource == ColorProfileSource::EDID) ? nativeColorimetry : Colorimetry::fromName(NamedColorimetry::BT709);
const Colorimetry sdrColorimetry = effectiveWcg ? Colorimetry::fromName(NamedColorimetry::BT709).interpolateGamutTo(nativeColorimetry, props->sdrGamutWideness.value_or(m_state.sdrGamutWideness)) : Colorimetry::fromName(NamedColorimetry::BT709);
// TODO the EDID can contain a gamma value, use that when available and colorSource == ColorProfileSource::EDID
const TransferFunction transferFunction{effectiveHdr ? TransferFunction::PerceptualQuantizer : TransferFunction::gamma22};
const double minBrightness = effectiveHdr ? props->minBrightnessOverride.value_or(m_state.minBrightnessOverride).value_or(m_connector->edid()->desiredMinLuminance()) : 0;
const double maxAverageBrightness = effectiveHdr ? props->maxAverageBrightnessOverride.value_or(m_state.maxAverageBrightnessOverride).value_or(m_connector->edid()->desiredMaxFrameAverageLuminance().value_or(m_state.referenceLuminance)) : 200;
const double maxPeakBrightness = effectiveHdr ? props->maxPeakBrightnessOverride.value_or(m_state.maxPeakBrightnessOverride).value_or(m_connector->edid()->desiredMaxLuminance().value_or(800)) : 200;
const double referenceLuminance = effectiveHdr ? props->referenceLuminance.value_or(m_state.referenceLuminance) : maxPeakBrightness;
return ColorDescription(containerColorimetry, transferFunction.relativeScaledTo(referenceLuminance), referenceLuminance, minBrightness, maxAverageBrightness, maxPeakBrightness, masteringColorimetry, sdrColorimetry);
}
void DrmOutput::applyQueuedChanges(const std::shared_ptr<OutputChangeSet> &props)
{
if (!m_connector->isConnected()) {
return;
}
Q_EMIT aboutToChange(props.get());
m_pipeline->applyPendingChanges();
State next = m_state;
next.enabled = props->enabled.value_or(m_state.enabled) && m_pipeline->crtc();
next.position = props->pos.value_or(m_state.position);
next.scale = props->scale.value_or(m_state.scale);
next.transform = props->transform.value_or(m_state.transform);
next.manualTransform = props->manualTransform.value_or(m_state.manualTransform);
next.currentMode = m_pipeline->mode();
next.overscan = m_pipeline->overscan();
next.rgbRange = m_pipeline->rgbRange();
next.highDynamicRange = props->highDynamicRange.value_or(m_state.highDynamicRange);
next.referenceLuminance = props->referenceLuminance.value_or(m_state.referenceLuminance);
next.wideColorGamut = props->wideColorGamut.value_or(m_state.wideColorGamut);
next.autoRotatePolicy = props->autoRotationPolicy.value_or(m_state.autoRotatePolicy);
next.maxPeakBrightnessOverride = props->maxPeakBrightnessOverride.value_or(m_state.maxPeakBrightnessOverride);
next.maxAverageBrightnessOverride = props->maxAverageBrightnessOverride.value_or(m_state.maxAverageBrightnessOverride);
next.minBrightnessOverride = props->minBrightnessOverride.value_or(m_state.minBrightnessOverride);
next.sdrGamutWideness = props->sdrGamutWideness.value_or(m_state.sdrGamutWideness);
next.iccProfilePath = props->iccProfilePath.value_or(m_state.iccProfilePath);
next.iccProfile = props->iccProfile.value_or(m_state.iccProfile);
next.colorDescription = m_pipeline->colorDescription();
next.vrrPolicy = props->vrrPolicy.value_or(m_state.vrrPolicy);
next.colorProfileSource = props->colorProfileSource.value_or(m_state.colorProfileSource);
next.brightness = props->brightness.value_or(m_state.brightness);
next.desiredModeSize = props->desiredModeSize.value_or(m_state.desiredModeSize);
next.desiredModeRefreshRate = props->desiredModeRefreshRate.value_or(m_state.desiredModeRefreshRate);
setState(next);
if (m_brightnessDevice) {
if (m_state.highDynamicRange) {
m_brightnessDevice->setBrightness(1);
} else {
m_brightnessDevice->setBrightness(m_state.brightness);
}
}
if (!isEnabled() && m_pipeline->needsModeset()) {
m_gpu->maybeModeset(nullptr);
}
m_renderLoop->setRefreshRate(refreshRate());
m_renderLoop->scheduleRepaint();
tryKmsColorOffloading();
Q_EMIT changed();
}
void DrmOutput::setBrightnessDevice(BrightnessDevice *device)
{
Output::setBrightnessDevice(device);
if (device) {
if (m_state.highDynamicRange) {
device->setBrightness(1);
} else {
device->setBrightness(m_state.brightness);
}
// reset the brightness factors
tryKmsColorOffloading();
}
}
void DrmOutput::revertQueuedChanges()
{
m_pipeline->revertPendingChanges();
}
DrmOutputLayer *DrmOutput::primaryLayer() const
{
return m_pipeline->primaryLayer();
}
DrmOutputLayer *DrmOutput::cursorLayer() const
{
return m_pipeline->cursorLayer();
}
bool DrmOutput::setChannelFactors(const QVector3D &rgb)
{
if (rgb != m_channelFactors) {
m_channelFactors = rgb;
tryKmsColorOffloading();
}
return true;
}
void DrmOutput::tryKmsColorOffloading()
{
if (m_state.colorProfileSource == ColorProfileSource::ICC && m_state.iccProfile) {
// offloading color operations doesn't make sense when we have to apply the icc shader anyways
m_scanoutColorDescription = colorDescription();
m_pipeline->setCrtcColorPipeline(ColorPipeline{});
m_pipeline->applyPendingChanges();
return;
}
if (!m_pipeline->activePending()) {
return;
}
// TODO this doesn't allow using only a CTM for night light offloading
// maybe relax correctness in that case and apply night light in non-linear space?
const QVector3D channelFactors = effectiveChannelFactors();
const double maxLuminance = colorDescription().maxHdrLuminance().value_or(colorDescription().referenceLuminance());
const ColorDescription optimal = colorDescription().transferFunction().type == TransferFunction::gamma22 ? colorDescription() : colorDescription().withTransferFunction(TransferFunction(TransferFunction::gamma22, 0, maxLuminance));
ColorPipeline colorPipeline = ColorPipeline::create(optimal, colorDescription(), RenderingIntent::RelativeColorimetric);
colorPipeline.addTransferFunction(colorDescription().transferFunction());
colorPipeline.addMultiplier(channelFactors);
colorPipeline.addInverseTransferFunction(colorDescription().transferFunction());
m_pipeline->setCrtcColorPipeline(colorPipeline);
if (DrmPipeline::commitPipelines({m_pipeline}, DrmPipeline::CommitMode::Test) == DrmPipeline::Error::None) {
m_pipeline->applyPendingChanges();
m_scanoutColorDescription = optimal;
m_channelFactorsNeedShaderFallback = false;
} else {
// fall back to using a shadow buffer for doing blending in gamma 2.2 and the channel factors
m_pipeline->revertPendingChanges();
m_pipeline->setCrtcColorPipeline(ColorPipeline{});
m_pipeline->applyPendingChanges();
m_scanoutColorDescription = colorDescription();
m_channelFactorsNeedShaderFallback = (channelFactors - QVector3D(1, 1, 1)).lengthSquared() > 0.0001;
}
}
bool DrmOutput::needsChannelFactorFallback() const
{
return m_channelFactorsNeedShaderFallback;
}
QVector3D DrmOutput::effectiveChannelFactors() const
{
QVector3D adaptedChannelFactors = ColorDescription::sRGB.toOther(colorDescription(), RenderingIntent::RelativeColorimetric) * m_channelFactors;
// normalize red to be the original brightness value again
adaptedChannelFactors *= m_channelFactors.x() / adaptedChannelFactors.x();
if (m_state.highDynamicRange || !m_brightnessDevice) {
// enforce a minimum of 25 nits for the reference luminance
constexpr double minLuminance = 25;
const double brightnessFactor = (m_state.brightness * (1 - (minLuminance / m_state.referenceLuminance))) + (minLuminance / m_state.referenceLuminance);
return adaptedChannelFactors * brightnessFactor;
} else {
return adaptedChannelFactors;
}
}
const ColorDescription &DrmOutput::scanoutColorDescription() const
{
return m_scanoutColorDescription;
}
}
#include "moc_drm_output.cpp"