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76 lines
2.4 KiB
76 lines
2.4 KiB
/***************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org> |
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You can Freely distribute this program under the GNU General Public |
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License. See the file "COPYING" for the exact licensing terms. |
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******************************************************************/ |
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#ifndef KWIN_SCENE_OPENGL_H |
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#define KWIN_SCENE_OPENGL_H |
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#include "scene.h" |
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#include <GL/gl.h> |
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#include <GL/glx.h> |
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namespace KWinInternal |
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{ |
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class SceneOpenGL |
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: public Scene |
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{ |
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public: |
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SceneOpenGL( Workspace* ws ); |
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virtual ~SceneOpenGL(); |
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virtual void paint( QRegion damage, ToplevelList windows ); |
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virtual void postPaint(); |
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virtual void windowGeometryShapeChanged( Toplevel* ); |
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virtual void windowOpacityChanged( Toplevel* ); |
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virtual void windowAdded( Toplevel* ); |
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virtual void windowDeleted( Toplevel* ); |
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protected: |
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virtual void paintGenericScreen( int mask, ScreenPaintData data ); |
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virtual void paintSimpleScreen( int mask, QRegion region ); |
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virtual void paintBackground( QRegion region ); |
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private: |
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void initBuffer(); |
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bool findConfig( const int* attrs, GLXFBConfig* config, VisualID visual = None ); |
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typedef GLuint Texture; |
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GC gcroot; |
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Drawable buffer; |
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GLXFBConfig fbcbuffer; |
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static bool db; |
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static GLXFBConfig fbcdrawable; |
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static GLXDrawable glxbuffer; |
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static GLXContext ctxbuffer; |
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static GLXContext ctxdrawable; |
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static bool tfp_mode; |
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static bool copy_buffer_hack; |
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static bool supports_saturation; |
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class Window; |
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QMap< Toplevel*, Window > windows; |
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}; |
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class SceneOpenGL::Window |
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: public Scene::Window |
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{ |
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public: |
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Window( Toplevel* c ); |
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virtual void free(); |
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virtual void performPaint( int mask, QRegion region, WindowPaintData data ); |
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void bindTexture(); |
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void discardTexture(); |
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Window() {} // QMap sucks even in Qt4 |
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private: |
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Texture texture; |
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bool texture_y_inverted; // texture has y inverted |
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Pixmap bound_pixmap; // the pixmap the texture is bound to, only for tfp_mode |
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GLXPixmap bound_glxpixmap; // the glx pixmap the texture is bound to, only for tfp_mode |
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}; |
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} // namespace |
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#endif
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