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254 lines
9.6 KiB
254 lines
9.6 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org> |
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Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "slide.h" |
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#include <math.h> |
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namespace KWin |
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{ |
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KWIN_EFFECT( slide, SlideEffect ) |
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SlideEffect::SlideEffect() |
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: slide( false ) |
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{ |
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mTimeLine.setCurveShape(TimeLine::EaseInOutCurve); |
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reconfigure( ReconfigureAll ); |
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} |
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void SlideEffect::reconfigure( ReconfigureFlags ) |
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{ |
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mTimeLine.setDuration( animationTime( 250 )); |
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} |
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void SlideEffect::prePaintScreen( ScreenPrePaintData& data, int time ) |
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{ |
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if( slide ) |
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{ |
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mTimeLine.addTime(time); |
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// PAINT_SCREEN_BACKGROUND_FIRST is needed because screen will be actually painted more than once, |
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// so with normal screen painting second screen paint would erase parts of the first paint |
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if( mTimeLine.value() != 1 ) |
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data.mask |= PAINT_SCREEN_TRANSFORMED | PAINT_SCREEN_BACKGROUND_FIRST; |
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else |
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{ |
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slide = false; |
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mTimeLine.setProgress(0); |
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effects->setActiveFullScreenEffect( NULL ); |
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} |
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} |
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effects->prePaintScreen( data, time ); |
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} |
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void SlideEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) |
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{ |
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if( slide ) |
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{ |
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if( w->isOnAllDesktops()) |
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{ |
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if( slide_painting_sticky ) |
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data.setTransformed(); |
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else |
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w->disablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); |
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} |
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else if( w->isOnDesktop( painting_desktop )) |
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w->enablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); |
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else |
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w->disablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); |
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} |
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effects->prePaintWindow( w, data, time ); |
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} |
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void SlideEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data ) |
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{ |
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if( mTimeLine.value() == 0 ) |
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{ |
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effects->paintScreen( mask, region, data ); |
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return; |
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} |
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/* |
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Transformations are done by remembering starting position of the change and the progress |
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of it, the destination is computed from the current desktop. Positions of desktops |
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are done using their topleft corner. |
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*/ |
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QPoint destPos = desktopRect( effects->currentDesktop() ).topLeft(); |
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QPoint diffPos = destPos - slide_start_pos; |
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int w = 0; |
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int h = 0; |
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if( effects->optionRollOverDesktops()) |
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{ |
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w = effects->workspaceWidth(); |
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h = effects->workspaceHeight(); |
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// wrap around if shorter |
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if( diffPos.x() > 0 && diffPos.x() > w / 2 ) |
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diffPos.setX( diffPos.x() - w ); |
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if( diffPos.x() < 0 && abs( diffPos.x()) > w / 2 ) |
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diffPos.setX( diffPos.x() + w ); |
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if( diffPos.y() > 0 && diffPos.y() > h / 2 ) |
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diffPos.setY( diffPos.y() - h ); |
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if( diffPos.y() < 0 && abs( diffPos.y()) > h / 2 ) |
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diffPos.setY( diffPos.y() + h ); |
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} |
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QPoint currentPos = slide_start_pos + mTimeLine.value() * diffPos; |
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QSize displaySize( displayWidth(), displayHeight()); |
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QRegion currentRegion = QRect( currentPos, displaySize ); |
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if( effects->optionRollOverDesktops()) |
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{ |
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currentRegion |= ( currentRegion & QRect( -w, 0, w, h )).translated( w, 0 ); |
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currentRegion |= ( currentRegion & QRect( 0, -h, w, h )).translated( 0, h ); |
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currentRegion |= ( currentRegion & QRect( w, 0, w, h )).translated( -w, 0 ); |
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currentRegion |= ( currentRegion & QRect( 0, h, w, h )).translated( 0, -h ); |
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} |
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bool do_sticky = true; |
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for( int desktop = 1; |
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desktop <= effects->numberOfDesktops(); |
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++desktop ) |
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{ |
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QRect rect = desktopRect( desktop ); |
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if( currentRegion.contains( rect )) // part of the desktop needs painting |
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{ |
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painting_desktop = desktop; |
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slide_painting_sticky = do_sticky; |
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slide_painting_diff = rect.topLeft() - currentPos; |
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if( effects->optionRollOverDesktops()) |
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{ |
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if( slide_painting_diff.x() > displayWidth()) |
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slide_painting_diff.setX( slide_painting_diff.x() - w ); |
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if( slide_painting_diff.x() < -displayWidth()) |
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slide_painting_diff.setX( slide_painting_diff.x() + w ); |
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if( slide_painting_diff.y() > displayHeight()) |
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slide_painting_diff.setY( slide_painting_diff.y() - h ); |
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if( slide_painting_diff.y() < -displayHeight()) |
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slide_painting_diff.setY( slide_painting_diff.y() + h ); |
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} |
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do_sticky = false; // paint on-all-desktop windows only once |
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ScreenPaintData d = data; |
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d.xTranslate += slide_painting_diff.x(); |
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d.yTranslate += slide_painting_diff.y(); |
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// TODO mask parts that are not visible? |
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effects->paintScreen( mask, region, d ); |
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} |
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} |
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} |
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void SlideEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) |
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{ |
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if( slide ) |
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{ // don't move windows on all desktops (compensate screen transformation) |
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if( w->isOnAllDesktops()) // TODO also fix 'Workspace::movingClient' |
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{ |
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data.xTranslate -= slide_painting_diff.x(); |
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data.yTranslate -= slide_painting_diff.y(); |
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} |
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} |
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effects->paintWindow( w, mask, region, data ); |
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} |
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void SlideEffect::postPaintScreen() |
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{ |
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if( slide ) |
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effects->addRepaintFull(); |
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effects->postPaintScreen(); |
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} |
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// Gives a position of the given desktop when all desktops are arranged in a grid |
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QRect SlideEffect::desktopRect( int desktop ) const |
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{ |
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QRect rect( 0, 0, displayWidth(), displayHeight() ); |
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rect.translate( effects->desktopCoords( desktop )); |
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return rect; |
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} |
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void SlideEffect::desktopChanged( int old ) |
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{ |
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if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this ) |
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return; |
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if( slide ) // old slide still in progress |
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{ |
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QPoint diffPos = desktopRect( old ).topLeft() - slide_start_pos; |
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int w = 0; |
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int h = 0; |
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if( effects->optionRollOverDesktops()) |
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{ |
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w = effects->workspaceWidth(); |
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h = effects->workspaceHeight(); |
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// wrap around if shorter |
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if( diffPos.x() > 0 && diffPos.x() > w / 2 ) |
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diffPos.setX( diffPos.x() - w ); |
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if( diffPos.x() < 0 && abs( diffPos.x()) > w / 2 ) |
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diffPos.setX( diffPos.x() + w ); |
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if( diffPos.y() > 0 && diffPos.y() > h / 2 ) |
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diffPos.setY( diffPos.y() - h ); |
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if( diffPos.y() < 0 && abs( diffPos.y()) > h / 2 ) |
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diffPos.setY( diffPos.y() + h ); |
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} |
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QPoint currentPos = slide_start_pos + mTimeLine.value() * diffPos; |
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QRegion currentRegion = QRect( currentPos, QSize( displayWidth(), displayHeight())); |
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if( effects->optionRollOverDesktops()) |
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{ |
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currentRegion |= ( currentRegion & QRect( -w, 0, w, h )).translated( w, 0 ); |
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currentRegion |= ( currentRegion & QRect( 0, -h, w, h )).translated( 0, h ); |
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currentRegion |= ( currentRegion & QRect( w, 0, w, h )).translated( -w, 0 ); |
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currentRegion |= ( currentRegion & QRect( 0, h, w, h )).translated( 0, -h ); |
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} |
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QRect rect = desktopRect( effects->currentDesktop() ); |
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if( currentRegion.contains( rect )) |
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{ // current position is in new current desktop (e.g. quickly changing back), |
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// don't do full progress |
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if( abs( currentPos.x() - rect.x()) > abs( currentPos.y() - rect.y())) |
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mTimeLine.setProgress(1 - abs( currentPos.x() - rect.x()) / double( displayWidth())); |
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else |
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mTimeLine.setProgress(1 - abs( currentPos.y() - rect.y()) / double( displayHeight())); |
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} |
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else // current position is not on current desktop, do full progress |
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mTimeLine.setProgress(0); |
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diffPos = rect.topLeft() - currentPos; |
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if( mTimeLine.value() <= 0 ) |
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{ |
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// Compute starting point for this new move (given current and end positions) |
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slide_start_pos = rect.topLeft() - diffPos * 1 / ( 1 - mTimeLine.value() ); |
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} |
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else |
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{ // at the end, stop |
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slide = false; |
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mTimeLine.setProgress(0); |
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effects->setActiveFullScreenEffect( NULL ); |
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} |
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} |
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else |
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{ |
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if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this ) |
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return; |
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mTimeLine.setProgress(0); |
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slide_start_pos = desktopRect( old ).topLeft(); |
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slide = true; |
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effects->setActiveFullScreenEffect( this ); |
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} |
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effects->addRepaintFull(); |
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} |
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} // namespace |
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#include "slide.moc"
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