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229 lines
9.1 KiB
229 lines
9.1 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "highlightwindow.h" |
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#include <kdebug.h> |
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namespace KWin |
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{ |
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KWIN_EFFECT( highlightwindow, HighlightWindowEffect ) |
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HighlightWindowEffect::HighlightWindowEffect() |
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: m_finishing( false ) |
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, m_fadeDuration( double( animationTime( 150 ))) |
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, m_monitorWindow( NULL ) |
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{ |
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m_atom = XInternAtom( display(), "_KDE_WINDOW_HIGHLIGHT", False ); |
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effects->registerPropertyType( m_atom, true ); |
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// Announce support by creating a dummy version on the root window |
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unsigned char dummy = 0; |
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XChangeProperty( display(), rootWindow(), m_atom, m_atom, 8, PropModeReplace, &dummy, 1 ); |
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} |
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HighlightWindowEffect::~HighlightWindowEffect() |
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{ |
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XDeleteProperty( display(), rootWindow(), m_atom ); |
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effects->registerPropertyType( m_atom, false ); |
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} |
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void HighlightWindowEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) |
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{ |
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// Calculate window opacities |
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if( !m_highlightedWindows.isEmpty() ) |
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{ // Initial fade out and changing highlight animation |
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double oldOpacity = m_windowOpacity[w]; |
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if( m_highlightedWindows.contains( w ) ) |
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m_windowOpacity[w] = qMin( 1.0, m_windowOpacity[w] + time / m_fadeDuration ); |
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else if( w->isNormalWindow() || w->isDialog() ) // Only fade out windows |
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m_windowOpacity[w] = qMax( 0.15, m_windowOpacity[w] - time / m_fadeDuration ); |
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if( m_windowOpacity[w] != 1.0 ) |
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data.setTranslucent(); |
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if( oldOpacity != m_windowOpacity[w] ) |
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w->addRepaintFull(); |
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} |
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else if( m_finishing && m_windowOpacity.contains( w )) |
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{ // Final fading back in animation |
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double oldOpacity = m_windowOpacity[w]; |
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m_windowOpacity[w] = qMin( 1.0, m_windowOpacity[w] + time / m_fadeDuration ); |
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if( m_windowOpacity[w] != 1.0 ) |
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data.setTranslucent(); |
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if( oldOpacity != m_windowOpacity[w] ) |
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w->addRepaintFull(); |
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if( m_windowOpacity[w] == 1.0 ) |
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m_windowOpacity.remove( w ); // We default to 1.0 |
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} |
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effects->prePaintWindow( w, data, time ); |
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} |
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void HighlightWindowEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) |
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{ |
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if( m_windowOpacity.contains( w )) |
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data.opacity *= m_windowOpacity[w]; |
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effects->paintWindow( w, mask, region, data ); |
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} |
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void HighlightWindowEffect::windowAdded( EffectWindow* w ) |
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{ |
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if( !m_highlightedWindows.isEmpty() ) |
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{ // The effect is activated thus we need to add it to the opacity hash |
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if( w->isNormalWindow() || w->isDialog() ) // Only fade out windows |
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m_windowOpacity[w] = 0.15; |
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else |
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m_windowOpacity[w] = 1.0; |
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} |
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propertyNotify( w, m_atom ); // Check initial value |
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} |
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void HighlightWindowEffect::windowClosed( EffectWindow* w ) |
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{ |
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if( m_monitorWindow == w ) // The monitoring window was destroyed |
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finishHighlighting(); |
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} |
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void HighlightWindowEffect::windowDeleted( EffectWindow* w ) |
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{ |
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m_windowOpacity.remove( w ); |
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} |
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void HighlightWindowEffect::propertyNotify( EffectWindow* w, long a ) |
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{ |
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if( a != m_atom ) |
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return; // Not our atom |
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QByteArray byteData = w->readProperty( m_atom, m_atom, 32 ); |
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if( byteData.length() < 1 ) |
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{ // Property was removed, clearing highlight |
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finishHighlighting(); |
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return; |
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} |
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long* data = reinterpret_cast<long*>( byteData.data() ); |
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if( !data[0] ) |
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{ // Purposely clearing highlight by issuing a NULL target |
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finishHighlighting(); |
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return; |
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} |
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m_monitorWindow = w; |
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bool found = false; |
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int length = byteData.length() / sizeof( data[0] ); |
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m_highlightedWindows.clear(); |
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for( int i=0; i<length; i++ ) |
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{ |
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EffectWindow* foundWin = effects->findWindow( data[i] ); |
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if( !foundWin ) |
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{ |
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kDebug(1212) << "Invalid window targetted for highlight. Requested:" << data[i]; |
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continue; |
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} |
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if( foundWin->isOnCurrentDesktop() && !foundWin->isMinimized() ) |
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m_highlightedWindows.append( foundWin ); |
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found = true; |
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} |
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if( !found ) |
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{ |
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finishHighlighting(); |
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return; |
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} |
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prepareHighlighting(); |
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m_windowOpacity[w] = 1.0; // Because it's not in stackingOrder() yet |
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/* TODO: Finish thumbnails of offscreen windows, not sure if it's worth it though |
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if( !m_highlightedWindow->isOnCurrentDesktop() ) |
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{ // Window is offscreen, determine thumbnail position |
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QRect screenArea = effects->clientArea( MaximizeArea ); // Workable area of the active screen |
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QRect outerArea = outerArea.adjusted( outerArea.width() / 10, outerArea.height() / 10, |
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-outerArea.width() / 10, -outerArea.height() / 10 ); // Add 10% margin around the edge |
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QRect innerArea = outerArea.adjusted( outerArea.width() / 40, outerArea.height() / 40, |
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-outerArea.width() / 40, -outerArea.height() / 40 ); // Outer edge of the thumbnail border (2.5%) |
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QRect thumbArea = outerArea.adjusted( 20, 20, -20, -20 ); // Outer edge of the thumbnail (20px) |
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// Determine the maximum size that we can make the thumbnail within the innerArea |
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double areaAspect = double( thumbArea.width() ) / double( thumbArea.height() ); |
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double windowAspect = aspectRatio( m_highlightedWindow ); |
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QRect thumbRect; // Position doesn't matter right now, but it will later |
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if( windowAspect > areaAspect ) |
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// Top/bottom will touch first |
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thumbRect = QRect( 0, 0, widthForHeight( thumbArea.height() ), thumbArea.height() ); |
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else // Left/right will touch first |
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thumbRect = QRect( 0, 0, thumbArea.width(), heightForWidth( thumbArea.width() )); |
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if( thumbRect.width() >= m_highlightedWindow->width() ) |
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// Area is larger than the window, just use the window's size |
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thumbRect = m_highlightedWindow->geometry(); |
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// Determine position of desktop relative to the current one |
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QPoint direction = effects->desktopGridCoords( m_highlightedWindow->desktop() ) - |
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effects->desktopGridCoords( effects->currentDesktop() ); |
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// Draw a line from the center of the current desktop to the center of the target desktop. |
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QPointF desktopLine( 0, 0, direction.x() * screenArea.width(), direction.y() * screenArea.height() ); |
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desktopLeft.translate( screenArea.width() / 2, screenArea.height() / 2 ); // Move to the screen center |
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// Take the point where the line crosses the outerArea, this will be the tip of our arrow |
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QPointF arrowTip; |
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QLineF testLine( // Top |
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outerArea.x(), outerArea.y(), |
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outerArea.x() + outerArea.width(), outerArea.y() ); |
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if( desktopLine.intersect( testLine, &arrowTip ) != QLineF::BoundedIntersection ) |
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{ |
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testLine = QLineF( // Right |
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outerArea.x() + outerArea.width(), outerArea.y(), |
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outerArea.x() + outerArea.width(), outerArea.y() + outerArea.height() ); |
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if( desktopLine.intersect( testLine, &arrowTip ) != QLineF::BoundedIntersection ) |
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{ |
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testLine = QLineF( // Bottom |
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outerArea.x() + outerArea.width(), outerArea.y() + outerArea.height(), |
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outerArea.x(), outerArea.y() + outerArea.height() ); |
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if( desktopLine.intersect( testLine, &arrowTip ) != QLineF::BoundedIntersection ) |
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{ |
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testLine = QLineF( // Left |
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outerArea.x(), outerArea.y() + outerArea.height(), |
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outerArea.x(), outerArea.y() ); |
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desktopLine.intersect( testLine, &arrowTip ); // Should never fail |
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} |
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} |
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} |
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m_arrowTip = arrowTip.toPoint(); |
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} */ |
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} |
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void HighlightWindowEffect::prepareHighlighting() |
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{ |
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// Create window data for every window. Just calling [w] creates it. |
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m_finishing = false; |
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foreach( EffectWindow *w, effects->stackingOrder() ) |
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if( !m_windowOpacity.contains( w )) // Just in case we are still finishing from last time |
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m_windowOpacity[w] = 1.0; |
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} |
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void HighlightWindowEffect::finishHighlighting() |
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{ |
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m_finishing = true; |
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m_monitorWindow = NULL; |
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m_highlightedWindows.clear(); |
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} |
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} // namespace
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