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385 lines
14 KiB
385 lines
14 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2010 Martin Gräßlin <mgraesslin@kde.org> |
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Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "screenshot.h" |
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#include <kwinglutils.h> |
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#include <kwinxrenderutils.h> |
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#include <KDE/KDebug> |
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#include <KDE/KTemporaryFile> |
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#include <QtDBus/QDBusConnection> |
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#include <QVarLengthArray> |
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#include <QtGui/QPainter> |
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#include <QMatrix4x4> |
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#include <xcb/xcb_image.h> |
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namespace KWin |
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{ |
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KWIN_EFFECT(screenshot, ScreenShotEffect) |
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KWIN_EFFECT_SUPPORTED(screenshot, ScreenShotEffect::supported()) |
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bool ScreenShotEffect::supported() |
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{ |
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return effects->compositingType() == XRenderCompositing || |
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(effects->isOpenGLCompositing() && GLRenderTarget::supported()); |
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} |
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ScreenShotEffect::ScreenShotEffect() |
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: m_scheduledScreenshot(0) |
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{ |
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connect ( effects, SIGNAL(windowClosed(KWin::EffectWindow*)), SLOT(windowClosed(KWin::EffectWindow*)) ); |
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QDBusConnection::sessionBus().registerObject("/Screenshot", this, QDBusConnection::ExportScriptableContents); |
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QDBusConnection::sessionBus().registerService("org.kde.kwin.Screenshot"); |
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} |
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ScreenShotEffect::~ScreenShotEffect() |
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{ |
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QDBusConnection::sessionBus().unregisterObject("/Screenshot"); |
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QDBusConnection::sessionBus().unregisterService("org.kde.kwin.Screenshot"); |
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} |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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static QImage xPictureToImage(xcb_render_picture_t srcPic, const QRect &geometry, xcb_image_t **xImage) |
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{ |
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xcb_pixmap_t xpix = xcb_generate_id(connection()); |
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xcb_create_pixmap(connection(), 32, xpix, rootWindow(), geometry.width(), geometry.height()); |
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XRenderPicture pic(xpix, 32); |
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xcb_render_composite(connection(), XCB_RENDER_PICT_OP_SRC, srcPic, XCB_RENDER_PICTURE_NONE, pic, |
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geometry.x(), geometry.y(), 0, 0, 0, 0, geometry.width(), geometry.height()); |
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xcb_flush(connection()); |
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*xImage = xcb_image_get(connection(), xpix, 0, 0, geometry.width(), geometry.height(), ~0, XCB_IMAGE_FORMAT_Z_PIXMAP); |
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QImage img((*xImage)->data, (*xImage)->width, (*xImage)->height, (*xImage)->stride, QImage::Format_ARGB32_Premultiplied); |
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// TODO: byte order might need swapping |
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xcb_free_pixmap(connection(), xpix); |
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return img; |
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} |
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#endif |
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void ScreenShotEffect::postPaintScreen() |
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{ |
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effects->postPaintScreen(); |
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if (m_scheduledScreenshot) { |
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WindowPaintData d(m_scheduledScreenshot); |
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double left = 0; |
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double top = 0; |
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double right = m_scheduledScreenshot->width(); |
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double bottom = m_scheduledScreenshot->height(); |
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if (m_scheduledScreenshot->hasDecoration() && m_type & INCLUDE_DECORATION) { |
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foreach (const WindowQuad & quad, d.quads) { |
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// we need this loop to include the decoration padding |
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left = qMin(left, quad.left()); |
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top = qMin(top, quad.top()); |
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right = qMax(right, quad.right()); |
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bottom = qMax(bottom, quad.bottom()); |
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} |
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} else if (m_scheduledScreenshot->hasDecoration()) { |
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WindowQuadList newQuads; |
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left = m_scheduledScreenshot->width(); |
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top = m_scheduledScreenshot->height(); |
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right = 0; |
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bottom = 0; |
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foreach (const WindowQuad & quad, d.quads) { |
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if (quad.type() == WindowQuadContents) { |
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newQuads << quad; |
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left = qMin(left, quad.left()); |
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top = qMin(top, quad.top()); |
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right = qMax(right, quad.right()); |
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bottom = qMax(bottom, quad.bottom()); |
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} |
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} |
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d.quads = newQuads; |
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} |
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const int width = right - left; |
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const int height = bottom - top; |
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bool validTarget = true; |
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QScopedPointer<GLTexture> offscreenTexture; |
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QScopedPointer<GLRenderTarget> target; |
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if (effects->isOpenGLCompositing()) { |
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int w = width; |
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int h = height; |
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if (!GLTexture::NPOTTextureSupported()) { |
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w = nearestPowerOfTwo(w); |
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h = nearestPowerOfTwo(h); |
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} |
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offscreenTexture.reset(new GLTexture(w, h)); |
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offscreenTexture->setFilter(GL_LINEAR); |
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offscreenTexture->setWrapMode(GL_CLAMP_TO_EDGE); |
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target.reset(new GLRenderTarget(*offscreenTexture)); |
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validTarget = target->valid(); |
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} |
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if (validTarget) { |
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d.setXTranslation(-m_scheduledScreenshot->x() - left); |
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d.setYTranslation(-m_scheduledScreenshot->y() - top); |
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// render window into offscreen texture |
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int mask = PAINT_WINDOW_TRANSFORMED | PAINT_WINDOW_TRANSLUCENT; |
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QImage img; |
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if (effects->isOpenGLCompositing()) { |
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GLRenderTarget::pushRenderTarget(target.data()); |
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glClearColor(0.0, 0.0, 0.0, 0.0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glClearColor(0.0, 0.0, 0.0, 1.0); |
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setMatrix(offscreenTexture->width(), offscreenTexture->height()); |
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effects->drawWindow(m_scheduledScreenshot, mask, infiniteRegion(), d); |
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restoreMatrix(); |
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// copy content from framebuffer into image |
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img = QImage(QSize(width, height), QImage::Format_ARGB32); |
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glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)img.bits()); |
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GLRenderTarget::popRenderTarget(); |
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ScreenShotEffect::convertFromGLImage(img, width, height); |
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} |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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xcb_image_t *xImage = NULL; |
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if (effects->compositingType() == XRenderCompositing) { |
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setXRenderOffscreen(true); |
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effects->drawWindow(m_scheduledScreenshot, mask, QRegion(0, 0, width, height), d); |
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if (xRenderOffscreenTarget()) { |
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img = xPictureToImage(xRenderOffscreenTarget(), QRect(0, 0, width, height), &xImage); |
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} |
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setXRenderOffscreen(false); |
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} |
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#endif |
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if (m_type & INCLUDE_CURSOR) { |
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grabPointerImage(img, m_scheduledScreenshot->x() + left, m_scheduledScreenshot->y() + top); |
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} |
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const int depth = img.depth(); |
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xcb_pixmap_t xpix = xcb_generate_id(connection()); |
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xcb_create_pixmap(connection(), depth, xpix, rootWindow(), img.width(), img.height()); |
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xcb_gcontext_t cid = xcb_generate_id(connection()); |
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xcb_create_gc(connection(), cid, xpix, 0, NULL); |
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xcb_put_image(connection(), XCB_IMAGE_FORMAT_Z_PIXMAP, xpix, cid, img.width(), img.height(), |
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0, 0, 0, depth, img.byteCount(), img.constBits()); |
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xcb_free_gc(connection(), cid); |
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xcb_flush(connection()); |
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emit screenshotCreated(xpix); |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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if (xImage) { |
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xcb_image_destroy(xImage); |
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} |
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#endif |
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} |
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m_scheduledScreenshot = NULL; |
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} |
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} |
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static QMatrix4x4 s_origProjection; |
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static QMatrix4x4 s_origModelview; |
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void ScreenShotEffect::setMatrix(int width, int height) |
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{ |
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QMatrix4x4 projection; |
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QMatrix4x4 identity; |
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projection.ortho(QRect(0, 0, width, height)); |
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if (effects->compositingType() == OpenGL2Compositing) { |
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ShaderBinder binder(ShaderManager::GenericShader); |
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GLShader *shader = binder.shader(); |
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s_origProjection = shader->getUniformMatrix4x4("projection"); |
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s_origModelview = shader->getUniformMatrix4x4("modelview"); |
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shader->setUniform(GLShader::ProjectionMatrix, projection); |
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shader->setUniform(GLShader::ModelViewMatrix, identity); |
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} else if (effects->compositingType() == OpenGL1Compositing) { |
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#ifdef KWIN_HAVE_OPENGL_1 |
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glMatrixMode(GL_PROJECTION); |
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glPushMatrix(); |
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loadMatrix(projection); |
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glMatrixMode(GL_MODELVIEW); |
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glPushMatrix(); |
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glLoadIdentity(); |
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#endif |
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} |
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} |
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void ScreenShotEffect::restoreMatrix() |
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{ |
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if (effects->compositingType() == OpenGL2Compositing) { |
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ShaderBinder binder(ShaderManager::GenericShader); |
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GLShader *shader = binder.shader(); |
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shader->setUniform(GLShader::ProjectionMatrix, s_origProjection); |
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shader->setUniform(GLShader::ModelViewMatrix, s_origModelview); |
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} else if (effects->compositingType() == OpenGL1Compositing) { |
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#ifdef KWIN_HAVE_OPENGL_1 |
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glMatrixMode(GL_PROJECTION); |
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glPopMatrix(); |
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glMatrixMode(GL_MODELVIEW); |
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glPopMatrix(); |
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#endif |
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} |
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} |
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void ScreenShotEffect::screenshotWindowUnderCursor(int mask) |
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{ |
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m_type = (ScreenShotType)mask; |
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const QPoint cursor = effects->cursorPos(); |
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EffectWindowList order = effects->stackingOrder(); |
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EffectWindowList::const_iterator it = order.constEnd(), first = order.constBegin(); |
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while( it != first ) { |
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m_scheduledScreenshot = *(--it); |
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if (m_scheduledScreenshot->isOnCurrentDesktop() && |
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!m_scheduledScreenshot->isMinimized() && !m_scheduledScreenshot->isDeleted() && |
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m_scheduledScreenshot->geometry().contains(cursor)) |
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break; |
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m_scheduledScreenshot = 0; |
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} |
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if (m_scheduledScreenshot) { |
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m_scheduledScreenshot->addRepaintFull(); |
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} |
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} |
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void ScreenShotEffect::screenshotForWindow(qulonglong winid, int mask) |
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{ |
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m_type = (ScreenShotType) mask; |
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EffectWindow* w = effects->findWindow(winid); |
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if(w && !w->isMinimized() && !w->isDeleted()) { |
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m_scheduledScreenshot = w; |
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m_scheduledScreenshot->addRepaintFull(); |
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} |
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} |
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QString ScreenShotEffect::screenshotFullscreen() |
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{ |
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return blitScreenshot(QRect(0, 0, displayWidth(), displayHeight())); |
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} |
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QString ScreenShotEffect::screenshotScreen(int screen) |
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{ |
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return blitScreenshot(effects->clientArea(FullScreenArea, screen, 0)); |
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} |
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QString ScreenShotEffect::screenshotArea(int x, int y, int width, int height) |
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{ |
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return blitScreenshot(QRect(x, y, width, height)); |
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} |
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QString ScreenShotEffect::blitScreenshot(const QRect &geometry) |
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{ |
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#ifdef KWIN_HAVE_OPENGLES |
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Q_UNUSED(geometry) |
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kDebug(1212) << "Framebuffer Blit not supported"; |
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return QString(); |
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#else |
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QImage img; |
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if (effects->isOpenGLCompositing()) |
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{ |
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if (!GLRenderTarget::blitSupported()) { |
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kDebug(1212) << "Framebuffer Blit not supported"; |
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return QString(); |
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} |
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GLTexture tex(geometry.width(), geometry.height()); |
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GLRenderTarget target(tex); |
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target.blitFromFramebuffer(geometry); |
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// copy content from framebuffer into image |
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tex.bind(); |
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img = QImage(geometry.size(), QImage::Format_ARGB32); |
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glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)img.bits()); |
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tex.unbind(); |
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ScreenShotEffect::convertFromGLImage(img, geometry.width(), geometry.height()); |
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} |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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xcb_image_t *xImage = NULL; |
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#endif |
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if (effects->compositingType() == XRenderCompositing) { |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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img = xPictureToImage(effects->xrenderBufferPicture(), geometry, &xImage); |
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#endif |
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} |
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KTemporaryFile temp; |
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temp.setSuffix(".png"); |
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temp.setAutoRemove(false); |
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if (!temp.open()) { |
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return QString(); |
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} |
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img.save(&temp); |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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if (xImage) { |
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xcb_image_destroy(xImage); |
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} |
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#endif |
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temp.close(); |
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return temp.fileName(); |
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#endif |
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} |
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void ScreenShotEffect::grabPointerImage(QImage& snapshot, int offsetx, int offsety) |
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// Uses the X11_EXTENSIONS_XFIXES_H extension to grab the pointer image, and overlays it onto the snapshot. |
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{ |
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QScopedPointer<xcb_xfixes_get_cursor_image_reply_t, QScopedPointerPodDeleter> cursor( |
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xcb_xfixes_get_cursor_image_reply(connection(), |
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xcb_xfixes_get_cursor_image_unchecked(connection()), |
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NULL)); |
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if (cursor.isNull()) |
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return; |
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QImage qcursorimg((uchar *) xcb_xfixes_get_cursor_image_cursor_image(cursor.data()), cursor->width, cursor->height, |
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QImage::Format_ARGB32_Premultiplied); |
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QPainter painter(&snapshot); |
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painter.drawImage(QPointF(cursor->x - cursor->xhot - offsetx, cursor->y - cursor ->yhot - offsety), qcursorimg); |
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} |
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void ScreenShotEffect::convertFromGLImage(QImage &img, int w, int h) |
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{ |
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// from QtOpenGL/qgl.cpp |
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// Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
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// see http://qt.gitorious.org/qt/qt/blobs/master/src/opengl/qgl.cpp |
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if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
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// OpenGL gives RGBA; Qt wants ARGB |
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uint *p = (uint*)img.bits(); |
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uint *end = p + w * h; |
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while (p < end) { |
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uint a = *p << 24; |
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*p = (*p >> 8) | a; |
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p++; |
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} |
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} else { |
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// OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB |
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for (int y = 0; y < h; y++) { |
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uint *q = (uint*)img.scanLine(y); |
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for (int x = 0; x < w; ++x) { |
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const uint pixel = *q; |
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*q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) |
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| (pixel & 0xff00ff00); |
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q++; |
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} |
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} |
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} |
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img = img.mirrored(); |
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} |
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bool ScreenShotEffect::isActive() const |
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{ |
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return m_scheduledScreenshot != NULL && !effects->isScreenLocked(); |
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} |
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void ScreenShotEffect::windowClosed( EffectWindow* w ) |
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{ |
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if (w == m_scheduledScreenshot) { |
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m_scheduledScreenshot = NULL; |
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screenshotWindowUnderCursor(m_type); |
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} |
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} |
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} // namespace
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