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158 lines
5.4 KiB
158 lines
5.4 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "minimizeanimation.h" |
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#include <QtCore/QTimeLine> |
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#include <QtGui/QVector2D> |
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namespace KWin |
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{ |
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KWIN_EFFECT(minimizeanimation, MinimizeAnimationEffect) |
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MinimizeAnimationEffect::MinimizeAnimationEffect() |
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{ |
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mActiveAnimations = 0; |
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connect(effects, SIGNAL(windowDeleted(KWin::EffectWindow*)), this, SLOT(slotWindowDeleted(KWin::EffectWindow*))); |
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connect(effects, SIGNAL(windowMinimized(KWin::EffectWindow*)), this, SLOT(slotWindowMinimized(KWin::EffectWindow*))); |
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connect(effects, SIGNAL(windowUnminimized(KWin::EffectWindow*)), this, SLOT(slotWindowUnminimized(KWin::EffectWindow*))); |
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} |
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void MinimizeAnimationEffect::prePaintScreen(ScreenPrePaintData& data, int time) |
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{ |
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QHash< EffectWindow*, QTimeLine* >::iterator entry = mTimeLineWindows.begin(); |
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bool erase = false; |
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while (entry != mTimeLineWindows.end()) { |
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QTimeLine *timeline = entry.value(); |
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if (entry.key()->isMinimized()) { |
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timeline->setCurrentTime(timeline->currentTime() + time); |
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erase = (timeline->currentValue() >= 1.0f); |
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} else { |
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timeline->setCurrentTime(timeline->currentTime() - time); |
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erase = (timeline->currentValue() <= 0.0f); |
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} |
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if (erase) { |
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delete timeline; |
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entry = mTimeLineWindows.erase(entry); |
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} else |
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++entry; |
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} |
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mActiveAnimations = mTimeLineWindows.count(); |
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if (mActiveAnimations > 0) |
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// We need to mark the screen windows as transformed. Otherwise the |
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// whole screen won't be repainted, resulting in artefacts |
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS; |
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effects->prePaintScreen(data, time); |
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} |
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void MinimizeAnimationEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time) |
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{ |
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// Schedule window for transformation if the animation is still in |
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// progress |
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if (mTimeLineWindows.contains(w)) { |
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// We'll transform this window |
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data.setTransformed(); |
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w->enablePainting(EffectWindow::PAINT_DISABLED_BY_MINIMIZE); |
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} |
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effects->prePaintWindow(w, data, time); |
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} |
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void MinimizeAnimationEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) |
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{ |
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QHash< EffectWindow*, QTimeLine* >::const_iterator entry = mTimeLineWindows.constFind(w); |
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if (entry != mTimeLineWindows.constEnd()) { |
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// 0 = not minimized, 1 = fully minimized |
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double progress = entry.value()->currentValue(); |
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QRect geo = w->geometry(); |
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QRect icon = w->iconGeometry(); |
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// If there's no icon geometry, minimize to the center of the screen |
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if (!icon.isValid()) |
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icon = QRect(displayWidth() / 2, displayHeight() / 2, 0, 0); |
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data *= QVector2D(interpolate(1.0, icon.width() / (double)geo.width(), progress), |
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interpolate(1.0, icon.height() / (double)geo.height(), progress)); |
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data.setXTranslation((int)interpolate(data.xTranslation(), icon.x() - geo.x(), progress)); |
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data.setYTranslation((int)interpolate(data.yTranslation(), icon.y() - geo.y(), progress)); |
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data.multiplyOpacity(0.1 + (1 - progress) * 0.9); |
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} |
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// Call the next effect. |
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effects->paintWindow(w, mask, region, data); |
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} |
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void MinimizeAnimationEffect::postPaintScreen() |
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{ |
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if (mActiveAnimations > 0) |
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// Repaint the workspace so that everything would be repainted next time |
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effects->addRepaintFull(); |
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mActiveAnimations = mTimeLineWindows.count(); |
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// Call the next effect. |
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effects->postPaintScreen(); |
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} |
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void MinimizeAnimationEffect::slotWindowDeleted(EffectWindow* w) |
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{ |
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delete mTimeLineWindows.take(w); |
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} |
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void MinimizeAnimationEffect::slotWindowMinimized(EffectWindow* w) |
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{ |
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if (effects->activeFullScreenEffect()) |
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return; |
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QTimeLine *timeline; |
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if (mTimeLineWindows.contains(w)) { |
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timeline = mTimeLineWindows[w]; |
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} else { |
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timeline = new QTimeLine(animationTime(250), this); |
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mTimeLineWindows.insert(w, timeline); |
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} |
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timeline->setCurveShape(QTimeLine::EaseInCurve); |
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timeline->setCurrentTime(0.0); |
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} |
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void MinimizeAnimationEffect::slotWindowUnminimized(EffectWindow* w) |
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{ |
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if (effects->activeFullScreenEffect()) |
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return; |
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QTimeLine *timeline; |
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if (mTimeLineWindows.contains(w)) { |
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timeline = mTimeLineWindows[w]; |
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} else { |
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timeline = new QTimeLine(animationTime(250), this); |
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mTimeLineWindows.insert(w, timeline); |
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} |
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timeline->setCurveShape(QTimeLine::EaseInOutCurve); |
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timeline->setCurrentTime(timeline->duration()); |
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} |
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bool MinimizeAnimationEffect::isActive() const |
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{ |
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return !mTimeLineWindows.isEmpty(); |
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} |
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} // namespace |
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