495 Commits (e810dbc582a2c82e83cbb656b43597eb902769d4)

Author SHA1 Message Date
Laurent Montel e810dbc582 Use script to add QLatin1String in setObjectName directly 16 years ago
Luboš Luňák d467d26530 Do not introduce such generic indentifiers like None or Styled 16 years ago
Martin Gräßlin 22bbd02a03 Forward port rev 1167908 16 years ago
Martin Gräßlin eabad32cfb Add cross fade support for text and icon to EffectFrame. 16 years ago
Martin Gräßlin 82febe84a6 Let's see if Krazy notices this change. 16 years ago
Martin Gräßlin 6e31461039 Adding a new rendering flag for painting the screen with transformed windows but without triggering full repaints. 16 years ago
Martin Gräßlin a9e31c66bf Only generate VBO, if the glGenBuffers has been resolved 16 years ago
Martin Gräßlin b9bdf83159 Drop some more unused code in kwinglutils. 16 years ago
Martin Gräßlin ef79d4c443 Use the normal Plasma selection to highlight the selected window in boxswitch. 16 years ago
Martin Gräßlin 89c0ea0c8d Pass EffectFrame through all effects, so that they can do something with the frame. 16 years ago
Martin Gräßlin 6dfbd48488 This debug statement was never intended to be committed 16 years ago
Martin Gräßlin 6641ac5648 GLRenderBuffer supports legacy painting if VBOs are not available. 16 years ago
Andreas Demmer 2bedb6bba9 initial commit of the KWin dashboard effect 16 years ago
Martin Gräßlin b296b7a00c Generate correct tex coordinates for rendering a texture. 16 years ago
Martin Gräßlin 73d8041d5a We need normalized tex coords for vbo, too. 16 years ago
Martin Gräßlin ee00a9f8f1 Restrict painting of texture to the current rendering region when using a VBO. 16 years ago
Martin Gräßlin d732e2f56c On the road to more efficient painting: introducing new class GLVertexBuffer which encapsulates a vertex buffer object. 16 years ago
Martin Gräßlin e2eebb6503 Refactoring of EffectFrame: EffectFrame becomes an interface just like EffectsHandler and EffectWindow and a concrete EffectFrameImpl in core. 16 years ago
Martin Gräßlin 6894bf6e86 Intel drivers add a whitespace at the end of the renderer string which makes it impossible to get a good blacklist with equal comparison. 16 years ago
Martin Gräßlin 5aba1baddb The nice things about unstable ABIs is that you can remove deprecated paintText* methods, which are not used by any effect. 16 years ago
Martin Gräßlin 8777c45677 It's the special time of the year again: let's increase the ABI version for 4.6 16 years ago
Martin Gräßlin e39354ac81 Include the version in the blacklist separated from the renderer by colon dash colon. 16 years ago
Martin Gräßlin 4111a9f051 Support for adding a driver blacklist to be used in the lanczos filter and blur effect. 16 years ago
Martin Gräßlin 63008bd807 Fix compile error with some OpenGL dev headers 16 years ago
Martin Gräßlin cf3bcc6294 Try to get a FBO in the init method of GLRenderTarget. If the FBO is incomplete there is no need to claim that the driver supports FBO. 16 years ago
Martin Gräßlin 633d80001f Add new role, so that fullscreen effects can enforce blurring of windows they know to be translucent and on a fixed position. 16 years ago
Fredrik Höglund 6ab355a048 Add more detailed debug output in GLRenderTarget::initFBO(). 16 years ago
Martin Gräßlin 191435d425 Move Lanczos filter from taskbarthumbnail effect into the scene and use it also in boxswitch, presentwindows and thumbnailaside effects. 16 years ago
Fredrik Höglund e1161c2525 Don't paint windows that are not on the current activity. 16 years ago
Nikhil Marathe 8892169a86 Added Window menu action to toggle floating/tiled state of the client and the relevant Operation enum entry 16 years ago
Martin Gräßlin fa7f160cb3 Window specific setting to skip window switchers (tabbox, present windows, desktop grid). 16 years ago
Hugo Pereira Da Costa 94e42cf134 Change KCommonDecoration preview label contents to contain only the decoration name 16 years ago
Martin Gräßlin f6ebb5d913 Texture scaling in resize effect and disabling the drawbound when the effect is present. 16 years ago
Martin Gräßlin ec8d860c4b Allow effects to change the number of desktops and inform effects when the number of desktops is changed. 16 years ago
Martin Gräßlin 9a86e83d6e Set the transformed geometry in WindowMotionManager when a window is dropped to a desktop in grid. This way the window does not jump to a random position on mouse release. 16 years ago
Fredrik Höglund 732c05b281 Bump the ABI for EffectWindow::decorationInnerRect(). 16 years ago
Fredrik Höglund 7ad2203084 Expose the decoration inner rect to effects. 16 years ago
Fredrik Höglund 7e68fc7c44 Use GL_BGRA instead of GL_RGBA when creating textures. 16 years ago
Fredrik Höglund 8d03842c05 Improve the debug output from checkGLError(). 16 years ago
Martin Gräßlin cc321b32cb Resolve glBlendColor function. 16 years ago
Davide Bettio 45bcf3173a * Removed "Advanced Button" from screensaver kcm. 16 years ago
Fredrik Höglund 7ecca15342 Resolve glGetProgramivARB(). 16 years ago
Luboš Luňák 74ae0b6d15 fix button order documentation to match reality 16 years ago
Fredrik Höglund 17a38a7cdb Resolve glUniform3fv() and glUniform4fv(). 16 years ago
Benjamin Reed dc233bdcd5 merge 1099530 from 4.4: add some missing include_directories 16 years ago
Fredrik Höglund 8bddbfca46 Bump the ABI. 16 years ago
Fredrik Höglund 55b5b593b2 Add EffectsHandler::decorationsHaveAlpha(). 16 years ago
Fredrik Höglund 17db9864aa Resolve functions needed for ARB_fragment_program. 16 years ago
Fredrik Höglund cb97465581 Add convenience accessors to GLTexture for the width and height. 16 years ago
Fredrik Höglund 423ce5e170 Initialize mSize in the GLTexture(int width, int height) constructor. 16 years ago