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${ noResults }
5 Commits (7301564e4ff884f5a83ccb20bdbcbd9d81ecc96c)
| Author | SHA1 | Message | Date |
|---|---|---|---|
|
|
4ce853e8e4 |
Prettify license headers
|
6 years ago |
|
|
1fb9f6f13a |
Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory. |
6 years ago |
|
|
63b1138307 |
Add support for new touch screen edge actions to declarative KWin scripts
Summary: This change introduces a new property mode in ScreenEdgeItem to switch between Pointer and Touch mode. The touch mode interacts with the new touch screen edge gestures through a QAction. Test Plan: New test case added Reviewers: #kwin, #plasma Subscribers: plasma-devel Tags: #plasma Differential Revision: https://phabricator.kde.org/D5272 |
9 years ago |
|
|
b7a8bb4f52 |
Drop build option KWIN_BUILD_SCREENEDGES
The build option got introduced for Plasma Active back in a time when we did not properly aim for convergence. In a Plasma 5 world we want to have only one shell and one window manager which adjust itself. This means we don't want a differently compiled kwin for plasma active, but the same one. Thus the build option doesn't make much sense any more. A KWin for touch interface needs to support screenedges for the case that mouse is plugged in. CCBUG: 340960 REVIEW: 121200 |
11 years ago |
|
|
5007a19062 |
Add a ScreenEdgeItem to reserve a screen edge from QML
Usage:
ScreenEdgeItem {
edge: ScreenEdgeItem.LeftEdge
onActivated: doSomething()
}
|
13 years ago |