17 Commits (6d98cf9bb06bbc5b97aedfe88226bc87f5b6ed22)

Author SHA1 Message Date
Thiago Macieira d2aee14a35 Remove use of k_funcinfo 19 years ago
Luboš Luňák 5a50381e1f Move the shader used for painting to WindowPaintData, as it's 19 years ago
Rivo Laks 7273d0ddb5 Add setTransformed() helper method 19 years ago
Luboš Luňák 96aba51960 Add a helper to turn on transparency in pre-paint calls. 19 years ago
Luboš Luňák 5faa397849 Vertex redesign - redo the way windows are split into smaller parts 19 years ago
Rivo Laks 041673bf86 Effect's name in KWIN_EFFECT*() macros must now match effect's internal name in .desktop file, 19 years ago
Pino Toscano 14d0ee83a4 extra ';' 19 years ago
Luboš Luňák f52b8e48cd branches/work/kwin_composite becomes new trunk kwin. 19 years ago
Luboš Luňák 2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges 19 years ago
Rivo Laks 24c8663923 Add GLShader dtor (fixes memory leak). 19 years ago
Laurent Montel 67f6750ab3 Remove not necessary include 19 years ago
Rivo Laks 868719ed65 Port ExplosionEffect to plugin system 19 years ago
Luboš Luňák e3b865cd5f namespace KWinInternal -> KWin - shorter typing of names in gdb, yay 19 years ago
Rivo Laks 295477c4ad Try to load the data in prePaintWindow() instead of paintWindow() if it's not loaded yet. 19 years ago
Luboš Luňák 8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise 19 years ago
Philip Falkner aa6d8eabc5 Add GLTexture class. This is a convenient wrapper around managing an OpenGL texture, as well as loading an image into it. Includes support for loading from QImage, QPixmap, and a file. Defaults to a GL_TEXTURE_2D target, and will scale image if necessary. 19 years ago
Rivo Laks aae967c5f9 Make your windows explode! 19 years ago