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${ noResults }
53 Commits (01ac0abfd7c4cc7491fd5fdf5e9b71bb9e3a7f9d)
| Author | SHA1 | Message | Date |
|---|---|---|---|
|
|
7d48b92e2b |
Redirect pointer events to the Toplevel
InputRedirection keeps track of the Toplevel which is currently the one which should get pointer events. This is determined by checking whether there is an Unmanaged or a Client at the pointer position. At the moment this is still slightly incorrect, e.g. pointer grabs are ignored, unmanaged are not checked whether they are output only and input shapes are not yet tracked. The pointer events are delivered to the Toplevel as: * enter * leave * move * button press * axis event Nevertheless move events are still generated in InputRedirection through xcb test for simplicity. They are still send to the root window, so all windows get mouse move. Button press and axis are generated only in the implementations of the event handlers and delivered directly to the window, so other windows won't see it. |
12 years ago |
|
|
6619faa6ac |
Pass pointer events through the effect system
InputRedirection forwards pointer events (currently motion, press and release) through the EffectsHandlerImpl for the case that an effect has intercepted pointer events. If the KWin operation mode is not X11 only, the window for intercepting the mouse events is no longer created. |
12 years ago |
|
|
1617deabb8 |
Introduce the beginning of an InputRedirection class
So far this new class is not yet doing much. The WaylandBackend forwards the received pointer events to this InputRedirection class. From there signals are emitted to inform internal areas about the changes first. The events are currently forwarded to X through the xtest extension. This will be removed in future. Input will be forwarded directly to the surface which wants it (no matter whether X11 or Wayland). |
12 years ago |