99 Commits (00a10f732bf83f292d2e032de2d99cf6bba85170)

Author SHA1 Message Date
Rivo Laks 4359cb3513 This is being worked on 19 years ago
Rivo Laks 9c05342745 Updates 19 years ago
Luboš Luňák 6de4afe39b There should be probably also some window-specific settings for compositing. 19 years ago
Luboš Luňák ac42ba0b4f A simple solution for alpha channel hacks - ignore them :). 19 years ago
Luboš Luňák 1d0a35fce7 It should be possible to have window rules for unmanaged windows as well. 19 years ago
Luboš Luňák e1c5f18414 Separate rendering for decoration and window contents, they can have 19 years ago
Luboš Luňák 5faa397849 Vertex redesign - redo the way windows are split into smaller parts 19 years ago
Luboš Luňák d265b34760 We'll need something to check versions with changing API. 19 years ago
Rivo Laks a73793bda9 That's done 19 years ago
Luboš Luňák a6e600b5c3 Listen to Aaron's wisdom :). 19 years ago
Rivo Laks c5a06667e0 One less 19 years ago
Luboš Luňák 9052116e4f Support for having previews even for unmapped windows - they're 19 years ago
Rivo Laks f711ea836e Add names to some of the items 19 years ago
Rivo Laks e57fb0db54 Add more TODOs for 4.0 19 years ago
Luboš Luňák 937052d9ac Things to do for 4.0. 19 years ago
Luboš Luňák 08baac8fa4 Updates. 19 years ago
Luboš Luňák cdb2d046c3 Always rebinding should not make sense anymore. 19 years ago
Luboš Luňák 4040e9be58 Add a hack to make it work with XGL. 19 years ago
Luboš Luňák 955b989cfc Updates. 19 years ago
Luboš Luňák 2312220686 Update. 19 years ago
Luboš Luňák 8d9f931cfd Build properly without OpenGL/XRender. 19 years ago
Luboš Luňák 6fee47fd89 Mention __GL_YIELD. 19 years ago
Philip Falkner 630f5793dc Update SHM mode. 19 years ago
Luboš Luňák f52b8e48cd branches/work/kwin_composite becomes new trunk kwin. 19 years ago
Luboš Luňák 2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges 19 years ago
Luboš Luňák b52cf90c6a Post calls may not be necessary anymore. 19 years ago
Luboš Luňák bf29f2c3e1 Effect which can temporarily mark places on the screen. 19 years ago
Luboš Luňák 0040bb699b Better painting of moved window. 19 years ago
Luboš Luňák 67fdfa03e7 Add effect that highlights the mouse when one 19 years ago
Luboš Luňák 10bfb82e8c Make PresentWindows effect work properly even with idle paint passes 19 years ago
Luboš Luňák 5fc1d4c480 Tabbox effect also converted to plugins. 19 years ago
Luboš Luňák d2dbc77323 Add support for dimming of inactive windows (accessibility). 19 years ago
Luboš Luňák 8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise 19 years ago
Luboš Luňák ff643184cf cursorPos() needs fixing 19 years ago
Luboš Luňák 1300c934e8 Note about vertices list currently breaking drawWindow(). 19 years ago
Luboš Luňák 3da3488448 Fadein/Fadeout have already been merged. 19 years ago
Luboš Luňák e81db7c1b5 Updates. 19 years ago
Luboš Luňák a5e508590a I have a strange feeling nobody will be bothered enough to spend 19 years ago
Luboš Luňák 5e8b2465b4 Still some kompmgr code removal. 19 years ago
Luboš Luňák 4019dff500 Distinguish between damage and repaints - damage is when windows contents 19 years ago
Philip Falkner c16656d66d Rework how window painting is disabled; now effects can indicate reasons they want particular windows painted or not. 19 years ago
Luboš Luňák 5f3dd60aa1 Updates. 19 years ago
Luboš Luňák daa52d1b79 Updates. 19 years ago
Luboš Luňák 880158c473 Updates. 19 years ago
Luboš Luňák 2dce2b7f26 Updates. 19 years ago
Philip Falkner 8fe5ec7709 Use glXGetFBConfigs instead of glXChooseFBConfig. 19 years ago
Luboš Luňák 409ceae7ff SHM does not support all color depths. 19 years ago
Luboš Luňák 2324e92b4e The workaround with explicitly asking for texture target with tfp 19 years ago
Luboš Luňák 65d5eaf9b8 FadeIn and FadeOut should be somewhen merged. 19 years ago
Philip Falkner 0341a3e8b5 Add support for GL_ARB_texture_non_power_of_two. Use GL_TEXTURE_2D wherever possible, even when that extension isn't available. 19 years ago