@ -909,6 +909,7 @@ void AbstractClient::move(int x, int y, ForceGeometry_t force)
workspace()->updateStackingOrder();
// client itself is not damaged
emit bufferGeometryChanged(this, bufferGeometryBeforeUpdateBlocking());
emit clientGeometryChanged(this, clientGeometryBeforeUpdateBlocking());
emit frameGeometryChanged(this, frameGeometryBeforeUpdateBlocking());
addRepaintDuringGeometryUpdates();
updateGeometryBeforeUpdateBlocking();