It makes more sense this way to me
@ -281,7 +281,7 @@ QRect infiniteRegion()
* repainting to create animations.
*
* For each stage there are *Screen() and *Window() methods. The window method
* is called for every window which the screen method is usually called just
* is called for every window while the screen method is usually called just
* once.
* @section OpenGL