@ -101,7 +101,7 @@ protected:
GLTexture(GLTexturePrivate& dd);
private:
Q_DECLARE_PRIVATE(GLTexture);
Q_DECLARE_PRIVATE(GLTexture)
};
} // namespace
@ -146,7 +146,7 @@ protected:
Texture(TexturePrivate& dd);
Q_DECLARE_PRIVATE(Texture);
Q_DECLARE_PRIVATE(Texture)
friend class SceneOpenGL::Window;