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181 lines
5.9 KiB
181 lines
5.9 KiB
/* |
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This file is part of Konsole, KDE's terminal. |
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Copyright 2007-2008 by Robert Knight <robertknight@gmail.com> |
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Copyright 1997,1998 by Lars Doelle <lars.doelle@on-line.de> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA |
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02110-1301 USA. |
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*/ |
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#ifndef CHARACTER_H |
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#define CHARACTER_H |
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// Konsole |
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#include "CharacterColor.h" |
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#include "CharacterWidth.h" |
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// Qt |
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#include <QVector> |
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namespace Konsole { |
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typedef unsigned char LineProperty; |
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typedef quint16 RenditionFlags; |
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const int LINE_DEFAULT = 0; |
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const int LINE_WRAPPED = (1 << 0); |
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const int LINE_DOUBLEWIDTH = (1 << 1); |
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const int LINE_DOUBLEHEIGHT = (1 << 2); |
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const RenditionFlags DEFAULT_RENDITION = 0; |
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const RenditionFlags RE_BOLD = (1 << 0); |
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const RenditionFlags RE_BLINK = (1 << 1); |
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const RenditionFlags RE_UNDERLINE = (1 << 2); |
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const RenditionFlags RE_REVERSE = (1 << 3); // Screen only |
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const RenditionFlags RE_ITALIC = (1 << 4); |
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const RenditionFlags RE_CURSOR = (1 << 5); |
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const RenditionFlags RE_EXTENDED_CHAR = (1 << 6); |
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const RenditionFlags RE_FAINT = (1 << 7); |
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const RenditionFlags RE_STRIKEOUT = (1 << 8); |
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const RenditionFlags RE_CONCEAL = (1 << 9); |
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const RenditionFlags RE_OVERLINE = (1 << 10); |
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/** |
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* A single character in the terminal which consists of a unicode character |
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* value, foreground and background colors and a set of rendition attributes |
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* which specify how it should be drawn. |
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*/ |
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class Character |
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{ |
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public: |
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/** |
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* Constructs a new character. |
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* |
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* @param _c The unicode character value of this character. |
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* @param _f The foreground color used to draw the character. |
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* @param _b The color used to draw the character's background. |
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* @param _r A set of rendition flags which specify how this character |
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* is to be drawn. |
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* @param _real Indicate whether this character really exists, or exists |
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* simply as place holder. |
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*/ |
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explicit inline Character(uint _c = ' ', |
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CharacterColor _f = CharacterColor(COLOR_SPACE_DEFAULT, DEFAULT_FORE_COLOR), |
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CharacterColor _b = CharacterColor(COLOR_SPACE_DEFAULT, DEFAULT_BACK_COLOR), |
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RenditionFlags _r = DEFAULT_RENDITION, |
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bool _real = true) |
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: character(_c) |
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, rendition(_r) |
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, foregroundColor(_f) |
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, backgroundColor(_b) |
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, isRealCharacter(_real) { } |
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/** The unicode character value for this character. |
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* |
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* if RE_EXTENDED_CHAR is set, character is a hash code which can be used to |
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* look up the unicode character sequence in the ExtendedCharTable used to |
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* create the sequence. |
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*/ |
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uint character; |
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/** A combination of RENDITION flags which specify options for drawing the character. */ |
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RenditionFlags rendition; |
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/** The foreground color used to draw this character. */ |
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CharacterColor foregroundColor; |
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/** The color used to draw this character's background. */ |
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CharacterColor backgroundColor; |
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/** Indicate whether this character really exists, or exists simply as place holder. |
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* |
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* TODO: this boolean filed can be further improved to become a enum filed, which |
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* indicates different roles: |
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* |
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* RealCharacter: a character which really exists |
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* PlaceHolderCharacter: a character which exists as place holder |
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* TabStopCharacter: a special place holder for HT("\t") |
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*/ |
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bool isRealCharacter; |
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/** |
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* returns true if the format (color, rendition flag) of the compared characters is equal |
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*/ |
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bool equalsFormat(const Character &other) const; |
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/** |
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* Compares two characters and returns true if they have the same unicode character value, |
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* rendition and colors. |
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*/ |
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friend bool operator ==(const Character &a, const Character &b); |
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/** |
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* Compares two characters and returns true if they have different unicode character values, |
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* renditions or colors. |
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*/ |
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friend bool operator !=(const Character &a, const Character &b); |
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inline bool isSpace() const |
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{ |
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if (rendition & RE_EXTENDED_CHAR) { |
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return false; |
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} else { |
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return QChar(character).isSpace(); |
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} |
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} |
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inline int width() const { |
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return width(character); |
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} |
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static int width(uint ucs4) { |
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return characterWidth(ucs4); |
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} |
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static int stringWidth(const uint *ucs4Str, int len) { |
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int w = 0; |
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for (int i = 0; i < len; ++i) { |
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w += width(ucs4Str[i]); |
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} |
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return w; |
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} |
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inline static int stringWidth(const QString &str) { |
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QVector<uint> ucs4Str = str.toUcs4(); |
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return stringWidth(ucs4Str.constData(), ucs4Str.length()); |
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} |
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}; |
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inline bool operator ==(const Character &a, const Character &b) |
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{ |
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return a.character == b.character && a.equalsFormat(b); |
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} |
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inline bool operator !=(const Character &a, const Character &b) |
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{ |
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return !operator==(a, b); |
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} |
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inline bool Character::equalsFormat(const Character &other) const |
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{ |
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return backgroundColor == other.backgroundColor |
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&& foregroundColor == other.foregroundColor |
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&& rendition == other.rendition; |
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} |
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} |
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Q_DECLARE_TYPEINFO(Konsole::Character, Q_MOVABLE_TYPE); |
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#endif // CHARACTER_H
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