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/*
Copyright 2007-2008 by Robert Knight <robertknight@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
*/
// Own
#include "ColorSchemeEditor.h"
// Qt
#include <QtGui/QBrush>
#include <QtGui/QFontMetrics>
#include <QtGui/QHeaderView>
#include <QtGui/QItemDelegate>
#include <QtGui/QItemEditorCreator>
// KDE
#include <KColorDialog>
#include <KDebug>
#include <KWindowSystem>
// Konsole
#include "ui_ColorSchemeEditor.h"
#include "CharacterColor.h"
using namespace Konsole;
#if 0
class ColorEditorCreator : public QItemEditorCreatorBase
{
virtual QWidget* createWidget(QWidget* parent) const
{
return new KColorButton(parent);
}
virtual QByteArray valuePropertyName() const
{
return QByteArray("color");
}
};
#endif
ColorSchemeEditor::ColorSchemeEditor(QWidget* parent)
: QWidget(parent)
, _colors(0)
{
_ui = new Ui::ColorSchemeEditor();
_ui->setupUi(this);
// description edit
connect( _ui->descriptionEdit , SIGNAL(textChanged(const QString&)) , this ,
SLOT(setDescription(const QString&)) );
// transparency slider
QFontMetrics metrics(font());
_ui->transparencyPercentLabel->setMinimumWidth( metrics.width("100%") );
connect( _ui->transparencySlider , SIGNAL(valueChanged(int)) , this , SLOT(setTransparencyPercentLabel(int)) );
// randomized background
connect( _ui->randomizedBackgroundCheck , SIGNAL(toggled(bool)) , this ,
SLOT(setRandomizedBackgroundColor(bool)) );
// color table
_ui->colorTable->setColumnCount(2);
_ui->colorTable->setRowCount(TABLE_COLORS);
QStringList labels;
labels << i18n("Name") << i18n("Color");
_ui->colorTable->setHorizontalHeaderLabels(labels);
_ui->colorTable->horizontalHeader()->setStretchLastSection(true);
QTableWidgetItem* item = new QTableWidgetItem("Test");
_ui->colorTable->setItem(0,0,item);
_ui->colorTable->verticalHeader()->hide();
connect( _ui->colorTable , SIGNAL(itemClicked(QTableWidgetItem*)) , this ,
SLOT(editColorItem(QTableWidgetItem*)) );
// warning label when transparency is not available
if ( KWindowSystem::compositingActive() )
{
_ui->transparencyWarningWidget->setVisible(false);
}
else
{
_ui->transparencyWarningWidget->setText(i18n("The background transparency setting will not"
" be used because your desktop does not appear to support"
" transparent windows."));
}
}
void ColorSchemeEditor::setRandomizedBackgroundColor( bool randomize )
{
_colors->setRandomizedBackgroundColor(randomize);
}
ColorSchemeEditor::~ColorSchemeEditor()
{
delete _colors;
delete _ui;
}
void ColorSchemeEditor::editColorItem( QTableWidgetItem* item )
{
// ignore if this is not a color column
if ( item->column() != 1 )
return;
KColorDialog* dialog = new KColorDialog(this);
dialog->setColor( item->background().color() );
dialog->exec();
item->setBackground( dialog->color() );
ColorEntry entry(_colors->colorEntry(item->row()));
entry.color = dialog->color();
_colors->setColorTableEntry(item->row(),entry);
emit colorsChanged(_colors);
}
void ColorSchemeEditor::setDescription(const QString& text)
{
if ( _colors )
_colors->setDescription(text);
if ( _ui->descriptionEdit->text() != text )
_ui->descriptionEdit->setText(text);
}
void ColorSchemeEditor::setTransparencyPercentLabel(int percent)
{
_ui->transparencyPercentLabel->setText( QString("%1%").arg(percent) );
qreal opacity = ( 100.0 - percent ) / 100.0;
_colors->setOpacity(opacity);
}
void ColorSchemeEditor::setup(const ColorScheme* scheme)
{
if ( _colors )
delete _colors;
_colors = new ColorScheme(*scheme);
// setup description edit
_ui->descriptionEdit->setText(_colors->description());
// setup color table
setupColorTable(_colors);
// setup transparency slider
const int transparencyPercent = (int) ( (1-_colors->opacity())*100 );
_ui->transparencySlider->setValue(transparencyPercent);
setTransparencyPercentLabel(transparencyPercent);
// randomized background color checkbox
_ui->randomizedBackgroundCheck->setChecked( scheme->randomizedBackgroundColor() );
}
void ColorSchemeEditor::setupColorTable(const ColorScheme* colors)
{
ColorEntry table[TABLE_COLORS];
colors->getColorTable(table);
for ( int row = 0 ; row < TABLE_COLORS ; row++ )
{
QTableWidgetItem* nameItem = new QTableWidgetItem( ColorScheme::translatedColorNameForIndex(row) );
QTableWidgetItem* colorItem = new QTableWidgetItem();
colorItem->setBackground( table[row].color );
colorItem->setFlags( colorItem->flags() & ~Qt::ItemIsEditable & ~Qt::ItemIsSelectable );
_ui->colorTable->setItem(row,0,nameItem);
_ui->colorTable->setItem(row,1,colorItem);
}
// ensure that color names are as fully visible as possible
_ui->colorTable->resizeColumnToContents(0);
}
ColorScheme* ColorSchemeEditor::colorScheme() const
{
return _colors;
}
#include "ColorSchemeEditor.moc"