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/*
SPDX-FileCopyrightText: 2007-2008 Robert Knight <robertknight@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef SCREENWINDOW_H
#define SCREENWINDOW_H
// Qt
#include <QObject>
#include <QPoint>
#include <QRect>
// Konsole
#include "../characters/Character.h"
#include "Screen.h"
namespace Konsole
{
/**
* Provides a window onto a section of a terminal screen. A terminal widget can then render
* the contents of the window and use the window to change the terminal screen's selection
* in response to mouse or keyboard input.
*
* A new ScreenWindow for a terminal session can be created by calling Emulation::createWindow()
*
* Use the scrollTo() method to scroll the window up and down on the screen.
* Use the getImage() method to retrieve the character image which is currently visible in the window.
*
* setTrackOutput() controls whether the window moves to the bottom of the associated screen when new
* lines are added to it.
*
* Whenever the output from the underlying screen is changed, the notifyOutputChanged() slot should
* be called. This in turn will update the window's position and emit the outputChanged() signal
* if necessary.
*/
class ScreenWindow : public QObject
{
Q_OBJECT
public:
/**
* Constructs a new screen window with the given parent.
* A screen must be specified by calling setScreen() before calling getImage() or getLineProperties().
*
* You should not call this constructor directly, instead use the Emulation::createWindow() method
* to create a window on the emulation which you wish to view. This allows the emulation
* to notify the window when the associated screen has changed and synchronize selection updates
* between all views on a session.
*/
explicit ScreenWindow(Screen *screen, QObject *parent = nullptr);
~ScreenWindow() override;
/** Sets the screen which this window looks onto */
void setScreen(Screen *screen);
/** Returns the screen which this window looks onto */
Screen *screen() const;
/**
* Returns the image of characters which are currently visible through this window
* onto the screen.
*
* The returned buffer is managed by the ScreenWindow instance and does not need to be
* deleted by the caller.
*/
Character *getImage();
/**
* Returns the line attributes associated with the lines of characters which
* are currently visible through this window
*/
QVector<LineProperty> getLineProperties();
/**
* Returns the number of lines which the region of the window
* specified by scrollRegion() has been scrolled by since the last call
* to resetScrollCount(). scrollRegion() is in most cases the
* whole window, but will be a smaller area in, for example, applications
* which provide split-screen facilities.
*
* This is not guaranteed to be accurate, but allows views to optimize
* rendering by reducing the amount of costly text rendering that
* needs to be done when the output is scrolled.
*/
int scrollCount() const;
/**
* Resets the count of scrolled lines returned by scrollCount()
*/
void resetScrollCount();
/**
* Returns the area of the window which was last scrolled, this is
* usually the whole window area.
*
* Like scrollCount(), this is not guaranteed to be accurate,
* but allows views to optimize rendering.
*/
QRect scrollRegion() const;
/**
* What line the next search will start from
*/
void setCurrentResultLine(int line);
int currentResultLine() const;
/**
* Sets the start of the selection to the given @p line and @p column within
* the window.
*/
void setSelectionStart(int column, int line, bool columnMode);
/**
* Sets the end of the selection to the given @p line and @p column within
* the window.
*/
void setSelectionEnd(int column, int line);
/**
* Sets the selection as the range specified by line @p start and line @p
* end in the whole history.
*
* Both @p start and @p end are absolute line number in the whole history,
* not relative line number in the window. This make it possible to select
* range larger than the window . A good use case is selecting the whole
* history.
*/
void setSelectionByLineRange(int start, int end);
/**
* Retrieves the start of the selection within the window.
*/
void getSelectionStart(int &column, int &line);
/**
* Retrieves the end of the selection within the window.
*/
void getSelectionEnd(int &column, int &line);
/**
* Returns true if the character at @p line , @p column is part of the selection.
*/
bool isSelected(int column, int line);
/**
* Clears the current selection
*/
void clearSelection();
/** Sets the number of lines in the window */
void setWindowLines(int lines);
/** Returns the number of lines in the window */
int windowLines() const;
/** Returns the number of columns in the window */
int windowColumns() const;
/** Returns the total number of lines in the screen */
int lineCount() const;
/** Returns the total number of columns in the screen */
int columnCount() const;
/** Returns the index of the line which is currently at the top of this window */
int currentLine() const;
/**
* Returns the position of the cursor
* within the window.
*/
QPoint cursorPosition() const;
/**
* Convenience method. Returns true if the window is currently at the bottom
* of the screen.
*/
bool atEndOfOutput() const;
/** Scrolls the window so that @p line is at the top of the window */
void scrollTo(int line);
/** Describes the units which scrollBy() moves the window by. */
enum RelativeScrollMode {
/** Scroll the window down by a given number of lines. */
ScrollLines,
/**
* Scroll the window down by a given number of pages, where
* one page is windowLines() lines
*/
ScrollPages,
};
/**
* Scrolls the window relative to its current position on the screen.
*
* @param mode Specifies whether @p amount refers to the number of lines or the number
* of pages to scroll.
* @param amount The number of lines or pages ( depending on @p mode ) to scroll by. If
* this number is positive, the view is scrolled down. If this number is negative, the view
* is scrolled up.
* @param fullPage Specifies whether to scroll by full page or half page.
*/
void scrollBy(RelativeScrollMode mode, int amount, bool fullPage);
/**
* Specifies whether the window should automatically move to the bottom
* of the screen when new output is added.
*
* If this is set to true, the window will be moved to the bottom of the associated screen ( see
* screen() ) when the notifyOutputChanged() method is called.
*/
void setTrackOutput(bool trackOutput);
/**
* Returns whether the window automatically moves to the bottom of the screen as
* new output is added. See setTrackOutput()
*/
bool trackOutput() const;
/**
* Returns the text which is currently selected.
*
* @param options See Screen::DecodingOptions
*/
QString selectedText(const Screen::DecodingOptions options) const;
void updateCurrentLine();
public Q_SLOTS:
/**
* Notifies the window that the contents of the associated terminal screen have changed.
* This moves the window to the bottom of the screen if trackOutput() is true and causes
* the outputChanged() signal to be emitted.
*/
void notifyOutputChanged();
Q_SIGNALS:
/**
* Emitted when the contents of the associated terminal screen (see screen()) changes.
*/
void outputChanged();
void currentResultLineChanged();
/**
* Emitted when the screen window is scrolled to a different position.
*
* @param line The line which is now at the top of the window.
*/
void scrolled(int line);
/** Emitted when the selection is changed. */
void selectionChanged();
/** Emitted when e. g. Screen is changed (to alternate or primary), so
* initial selection offsets etc. are invalidated.
*/
void screenAboutToChange();
private:
Q_DISABLE_COPY(ScreenWindow)
int endWindowLine() const;
void fillUnusedArea();
Screen *_screen; // see setScreen() , screen()
Character *_windowBuffer;
int _windowBufferSize;
bool _bufferNeedsUpdate;
int _windowLines;
int _currentLine; // see scrollTo() , currentLine()
int _currentResultLine;
bool _trackOutput; // see setTrackOutput() , trackOutput()
int _scrollCount; // count of lines which the window has been scrolled by since
// the last call to resetScrollCount()
};
}
#endif // SCREENWINDOW_H