From 8de0e6c78e895a3fe4e7c3fe53b4eb93f982f2da Mon Sep 17 00:00:00 2001 From: Edwin Pujols Date: Sun, 13 Dec 2020 11:04:13 -0400 Subject: [PATCH] Screen: Remove superfluous guards. The code commented with `nowrap!` has no use: `_cuX` and `_cuY` get updated to this value on image resize. This code also appeared in functions unrelated to horizontal wrapping. I also took the liberty to update the conditions which determine whether to use "default values". Before, the conditions only checked for zero instead of (invalid) negative numbers (maybe a few Q_ASSERT's are desired here?). --- src/Screen.cpp | 44 ++++++++++++++++++++------------------------ 1 file changed, 20 insertions(+), 24 deletions(-) diff --git a/src/Screen.cpp b/src/Screen.cpp index bba16a97..e07b6e05 100644 --- a/src/Screen.cpp +++ b/src/Screen.cpp @@ -94,39 +94,36 @@ Screen::~Screen() void Screen::cursorUp(int n) //=CUU { - if (n == 0) { + if (n < 1) { n = 1; // Default } const int stop = _cuY < _topMargin ? 0 : _topMargin; - _cuX = qMin(_columns - 1, _cuX); // nowrap! _cuY = qMax(stop, _cuY - n); } void Screen::cursorDown(int n) //=CUD { - if (n == 0) { + if (n < 1) { n = 1; // Default } const int stop = _cuY > _bottomMargin ? _lines - 1 : _bottomMargin; - _cuX = qMin(_columns - 1, _cuX); // nowrap! _cuY = qMin(stop, _cuY + n); } void Screen::cursorLeft(int n) //=CUB { - if (n == 0) { + if (n < 1) { n = 1; // Default } - _cuX = qMin(_columns - 1, _cuX); // nowrap! _cuX = qMax(0, _cuX - n); } void Screen::cursorNextLine(int n) //=CNL { - if (n == 0) { + if (n < 1) { n = 1; // Default } _cuX = 0; @@ -142,7 +139,7 @@ void Screen::cursorNextLine(int n) void Screen::cursorPreviousLine(int n) //=CPL { - if (n == 0) { + if (n < 1) { n = 1; // Default } _cuX = 0; @@ -157,7 +154,7 @@ void Screen::cursorPreviousLine(int n) void Screen::cursorRight(int n) //=CUF { - if (n == 0) { + if (n < 1) { n = 1; // Default } _cuX = qMin(_columns - 1, _cuX + n); @@ -166,10 +163,10 @@ void Screen::cursorRight(int n) void Screen::setMargins(int top, int bot) //=STBM { - if (top == 0) { + if (top < 1) { top = 1; // Default } - if (bot == 0) { + if (bot < 1) { bot = _lines; // Default } top = top - 1; // Adjust to internal lineno @@ -222,7 +219,7 @@ void Screen::nextLine() void Screen::eraseChars(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } const int p = qMax(0, qMin(_cuX + n - 1, _columns - 1)); @@ -234,7 +231,7 @@ void Screen::deleteChars(int n) Q_ASSERT(n >= 0); // always delete at least one char - if (n == 0) { + if (n < 1) { n = 1; } @@ -264,7 +261,7 @@ void Screen::deleteChars(int n) void Screen::insertChars(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } @@ -281,7 +278,7 @@ void Screen::insertChars(int n) void Screen::repeatChars(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } @@ -299,7 +296,7 @@ void Screen::repeatChars(int n) void Screen::deleteLines(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } scrollUp(_cuY, n); @@ -307,7 +304,7 @@ void Screen::deleteLines(int n) void Screen::insertLines(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } scrollDown(_cuY, n); @@ -615,7 +612,6 @@ void Screen::reset() void Screen::backspace() { - _cuX = qMin(_columns - 1, _cuX); // nowrap! _cuX = qMax(0, _cuX - 1); if (_screenLines[_cuY].size() < _cuX + 1) { @@ -626,7 +622,7 @@ void Screen::backspace() void Screen::tab(int n) { // note that TAB is a format effector (does not write ' '); - if (n == 0) { + if (n < 1) { n = 1; } while ((n > 0) && (_cuX < _columns - 1)) { @@ -641,7 +637,7 @@ void Screen::tab(int n) void Screen::backtab(int n) { // note that TAB is a format effector (does not write ' '); - if (n == 0) { + if (n < 1) { n = 1; } while ((n > 0) && (_cuX > 0)) { @@ -838,7 +834,7 @@ void Screen::resetScrolledLines() void Screen::scrollUp(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } if (_topMargin == 0) { @@ -874,7 +870,7 @@ void Screen::scrollUp(int from, int n) void Screen::scrollDown(int n) { - if (n == 0) { + if (n < 1) { n = 1; // Default } scrollDown(_topMargin, n); @@ -906,7 +902,7 @@ void Screen::setCursorYX(int y, int x) void Screen::setCursorX(int x) { - if (x == 0) { + if (x < 1) { x = 1; // Default } x -= 1; // Adjust @@ -915,7 +911,7 @@ void Screen::setCursorX(int x) void Screen::setCursorY(int y) { - if (y == 0) { + if (y < 1) { y = 1; // Default } y -= 1; // Adjust