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57 lines
1.2 KiB
57 lines
1.2 KiB
/* Animated Busy Pointer for KDE |
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* |
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* Author: Stefan Taferner <taferner@salzburg.co.at> |
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* This code is under GPL |
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*/ |
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#ifndef kbusyptr_h_ |
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#define kbusyptr_h_ |
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#include "kalarmtimer.h" |
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class KApplication; |
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class QCursor; |
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class KBusyPtr: public KAlarmTimer |
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{ |
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Q_OBJECT |
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public: |
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KBusyPtr(); |
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virtual ~KBusyPtr(); |
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/** Show busy pointer. Subsequent calls increase the "busy level" */ |
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virtual void busy(void); |
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/** Hide busy pointer if the "busy level" is reduced to zero. */ |
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virtual void idle(void); |
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/** Stop pointer animation. This is necessary for some system calls. */ |
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virtual void stopAnimation(void); |
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/** Continue pointer animation. */ |
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virtual void continueAnimation(void); |
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/** Load cursor from given bitmap files. When the filename is relative |
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the $KDEDIR/lib/pics directory is searched. */ |
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virtual void loadCursor(const char* cursorName, const char* maskName); |
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protected: |
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virtual void timerEvent(void); |
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private: |
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bool loadBitmap(QBitmap& bitmap, const QString& fileName); |
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protected: |
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KApplication* app; |
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int busyLevel; |
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int numCursors; |
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int frameDelay; |
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int currentCursor; |
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bool animated; |
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QCursor* cursorList; |
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QBitmap* bitmapList; |
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}; |
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#endif /*kbusyptr_h_*/
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