If we encounter a utf8 sequence corresponding to a glyph for which a
known XKB compose sequence exists, we replace the glyph with the
corresponding sequence. This allows non-english users to easilly specify
alternate glyphs without having to memorize the appropriate macros.
This is a major release which breaks backward compatibility for
non-trivial configs. (we are still in beta after all :P).
In the absence of too much blowback this will probably become the final
v2 design.
Much of this harkens back to the v1, with some additional simplifications
and enhancements.
See DESIGN.md for a more detailed account.
Some keyboards won't send more than two keypresses if shift and enter
are a subset of the pressed keys :/.
Also moved the panic logic into the main event loop to avoid
interference from key logic.
keyd redux take 1.
A rewrite which simplifies the config format and provides a
solid foundation for incrementally introducing experimental
features.
Internally:
- Modularized and rewrote most of the code
- Added a mini testing framework (t/)
Externally:
- Eliminated layer inheritance in favour of simple types.
(layouts are now defined with `:layout` instead of `:main`)
- Macros are now repeatable.
- Overload now accepts a hold threshold timeout.
- Config files are now vendor/product id oriented.
- SIGUSR1 now triggers a config reload.
- Modifiers are layers by default and can be extended directly.
- Config files now end in `.conf`.
- `layert()` is now `toggle()`.
- All layers are 'modifier layers' (terminological change)
- Eliminated the dedicated modifer layout.
- Modifiers no longer apply to key sequences defined within a layer.
(Layer sequences are now always executed verbatim.)
The old behaviour was unintuitive and can be emulated using nested
layers if necessary.
- Introduces support for modifier layers.
- Simplifies config format.
- Improves consistency/expected key behaviour.
This breaks existing configs. Moving forward the config format is expected to
remain backwards compatible.