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# Sample configuration file for kdesvn-build.
#
# To use this sample configuration file, copy it to ~/.kdesvn-buildrc, and then
# edit it to suit your desires.
# Global settings go in this section. They apply to every module unless
# overridden later.
global
# This is the directory that your KDE sources are downloaded to. This
# directory also holds the build and log directories by default.
# source-dir ~/kdesvn
# This is the directory that KDE will end up installed at. The default is
# appropriate for a single-user installation of KDE, which requires no root
# permissions. If you'd like, you can install and use the sudo program to
# install KDE anywhere on your system, in conjunction with the
# make-install-prefix option.
# kdedir ~/kde
#
# You can overwrite the installation directory for a given module using
# the per-module "prefix" option. Note that when doing this you need to
# set KDEDIRS, PATH and LD_LIBRARY_PATH to point to both directories,
# and that you should use separate test users or KDEHOME values to separate
# the ksycoca databases. Only set prefix if you know what you're doing.
# This is the Qt installation to use to build KDE. The default is qt-copy
# from Subversion. Qt will be installed to this directory, so it is
# recommended to use something like ~/qt-4.
# KDE /trunk requires a very recent Qt so qt-copy is the best route if you're
# building /trunk. If you are building an older branch you may use your
# system installed Qt by setting qtdir to point to it (what qmake -v
# reports with the /lib removed).
qtdir ~/qt4 # Default to installing Qt
# By default (if the above is commented out), you are getting trunk.
# If instead you want to check out another branch, like 4.2, use
# branch 4.2
#
# but also see the qt-copy and kdesupport modules below, which has special
# requirements
# This is the Subversion server to download the KDE sources from. Developers:
# Don't forget to add your username to the URL if necessary!
# svn-server svn://anonsvn.kde.org/home/kde
# cmake-options controls the compilation options for building KDE 4 modules.
# These options apply to all KDE modules unless otherwise specified.
# NOTE: If you want the cxxflags option below to work (advanced users only)
# then make sure to set the "-DCMAKE_BUILD_TYPE=none" here, or in the specific
# module's cmake-options
#
# Also see http://techbase.kde.org/Development/Tutorials/CMake#Command_Line_Variables
# cmake-options -DKDE4_BUILD_TESTS:BOOL=ON
cmake-options -DCMAKE_BUILD_TYPE=RelWithDebInfo
# These are the default options passed to the make command. The default tries
# to build with 2 parallel compiles. If you are using distcc or have SMP, you
# should experiment with setting this value higher for best performance.
# make-options -j2
# KDE has one of the most extensive translation packages in the world. They
# are stored in the l10n module. kdesvn-build can automatically try to build
# and install languages for you, using this parameter. It should be a list
# of languages to build and install. This option requires the language code
# as present in l10n. You can look these codes up at
# http://i18n.kde.org/teams/
# kde-languages de # German
# kde-languages fr # French
# kde-languages en_GB cs # British English and Czech
# If you would like install KDE to the system (DO NOT INSTALL *over* a prior
# installation!), then you'll probably need to use sudo to install everything.
#
# The -S parameter causes sudo to read from standard input (which is redirected
# by kdesvn-build). This means that if sudo has to ask for your password, it
# will fail, you need to configure sudo to be able to run "make install" and
# without requesting a password.
#
# In addition, you can run kdesvn-build --no-install, and then
# sudo kdesvn-build --install if you are unable to configure sudo to allow
# make install with no password.
# make-install-prefix sudo -S
# binpath controls the value of the PATH environment variable during
# compilation. If you have unusual tools that need to be in the path to build
# KDE, add them here. KDE's and Qt's programs are automatically added.
# If you leave this option blank, it will default to the PATH that kdesvn-build had
# when it was started.
# binpath /bin:/usr/bin:/usr/local/bin:/usr/X11R6/bin
# binpath /usr/lib/ccache/bin:/bin:/usr/bin:/usr/local/bin:/usr/X11R6/bin
# This directory is where everything gets built before it is installed. By
# default it is relative to the value for source-dir. You can specify an
# absolute path if you'd like (begin the path with a slash).
# build-dir build
# These are the compilation flags to use by default when compiling KDE.
# gcc supports a -march option in order to generate specific code for pentium4, athlon-xp,
# etc. See the gcc man page for more information.
#
# NOTE: For KDE 4 these flags are only applied if you set the CMAKE_BUILD_TYPE setting
# to "none" (see the cmake-options setting)
# cxxflags -pipe -march=native # Don't use native with distributed build
# You can use the set-env option to add values to the build environment.
# set-env LDFLAGS -Wl,-O1 # Optimize the linker, takes longer.
# If you use software which requires pkg-config, and you need to add entries
# to your pkg-config path, you can also use set-env for that. Some broken
# systems require you to set this to find e.g. glib.
# set-env PKG_CONFIG_PATH /opt/gnome/lib/pkgconfig
end global
# qt-copy is a copy of Trolltech's Qt, optionally with some bugfixes and
# optimizations added. It is the easiest way to get Qt if you don't already
# have it (and you don't want to use your distro's tools to install it.)
module qt-copy
# Configure flags. If you compile phonon separately make sure to pass
# -no-phonon. Alternative if you use Qt's phonon, ensure kdesupport is
# built without Phonon.
configure-flags -qt-gif -no-exceptions -fast -qdbus \
-nomake examples -nomake demos \
-no-phonon # Phonon built separately
# make-options -j2
# apply-qt-patches adds some recommended patches, normally bugfixes or
# optimizations awaiting the next Qt release.
apply-qt-patches true # Works with Qt 3 and 4, recommended as well.
# If you use the branch option up in the "global" section to set a
# default KDE version you should manually choose a branch here for Qt.
# branch 4.4
end module
# kdesupport contains taglib and QCA, and the Strigi library required for
# kdelibs in KDE 4. taglib is required for JuK, amarok, and the meta info
# reader for music files in Konqueror.
# kdesupport is also the bearer of automoc and all that is good and right with
# CMake, install it before all KDE modules but after Qt 4.
module kdesupport
# To get the necessary kdesupport stuff for KDE-4.2, use:
# tag kdesupport-for-4.2/kdesupport
# Need to disable Phonon because a qt-copy comment said so? Uncomment the
# following:
# cmake-options -DBUILD_phonon=OFF
end module
# Phonon is the multimedia interface for KDE 4. It is developed in kdesupport
# but a separate branch is available for stability. It may also be included
# with Qt. KDE trunk depends on phonon trunk, so disable it for now.
# You can do phonon trunk if you'd like but it's included in kdesupport trunk
# anyways.
#module phonon
# branch 4.2
#end module
# kdelibs are the base KDE libraries needed by all KDE applications.
module kdelibs
# KDE 4 uses CMake, if you need to pass options to the cmake command, use this
# option:
# cmake-options -DKDE4_BUILD_TESTS:BOOL=ON
# If you're a programmer you may want to build the API docs. There is a
# separate script in kdesdk/scripts to do that for you however.
end module
# kdepimlibs contains required PIM (mail, instant messenger, etc.) basics
# that are needed by some other KDE modules. Should be built after kdelibs
module kdepimlibs
end module
# kdebase contains useful general-purpose programs, normally people would
# expect a usable desktop to have these. Includes required programs and
# libraries in runtime/, and Konqueror, Dolphin, and Plasma.
module kdebase
end module
# kdemultimedia contains JuK, noatun, Kaboodle, and other KDE multimedia
# applications. It does not include amarok, which is in extragear/multimedia
module kdemultimedia
end module
# ... Well, they're games. ;)
module kdegames
end module
# kdesdk is a useful module for software developers. It is where kdesvn-build
# is developed, in addition to other handy scripts for KDE and general software
# developers. Programmers *need* this module for kcachegrind
module kdesdk
end module
# kdenetwork has Kopete and other useful applications for the Internet and
# other networks.
module kdenetwork
end module
# kdepim contains KMail, Kontact, KOrganizer, and other insanely useful
# programs that help you keep track of things.
module kdepim
end module
# kdeadmin has system administration tools for your computer.
#module kdeadmin
#end module
# kdebindings is useful for software developers, and for those who wish to run
# some KDE programs that don't use C++.
#module kdebindings
# kdebindings will probably need to use the following option to install
# successfully due to necessary integration with the program interpreters. You
# must configure the sudo program first to allow for passwordless operation.
# make-install-prefix sudo -S
#end module
# kdeutils has miscellaneous programs which can be useful. You probably won't
# die if you remove this from the config file though.
module kdeutils
end module
# kdegraphics contains various programs useful for graphics editing. It
# doesn't include Krita, which is part of KOffice, but it is worth it just for
# KolourPaint and Gwenview.
module kdegraphics
end module
# Contains nifty diversions of time, which generally aren't games.
module kdetoys
end module
# Educational programs. Some are actually quite fun even if you're not trying
# to learn anything.
module kdeedu
end module
# Extra collection of useful plasma applets, runners, data engines, etc.
module kdeplasma-addons
end module
# The KDE Office Suite. Includes a pretty expansive collection of programs.
# It is rather large, so you can cut download and build times by removing it
# from this file.
#module koffice
#end module
## A prerequisite for kdevelop other modules using the kdevelop platform, like
# kdewebdev
#module kdevplatform
#end module
## The KDevelop IDE, useful for developing all kinds of programs. If you don't
# plan on being a software developer you can save time by removing this from
# your configuration.
#module kdevelop
#end module
# Includes Quanta Plus and other web design tools.
#module kdewebdev
#end module
# Modules in extragear and playground can also be added.
#
# To see what you can find in the various modules, browse
# http://websvn.kde.org/trunk/extragear and
# http://websvn.kde.org/trunk/playground
# Includes various libraries needed by other applications in extragear.
#module extragear/libs
# If you don't like the default name that kdesvn-build gives modules on-disk,
# you can use dest-dir to change it.
# dest-dir extragear-libs
#end module
# Includes the popular K3B and Amarok programs.
#module extragear/multimedia
#end module
# Includes various photo management applications.
#module extragear/graphics
#end module
# module extragear/network
# end module
# module playground/games
# end module
# Add more modules as needed.