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617 lines
21 KiB
617 lines
21 KiB
/* |
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htop - ProcessList.c |
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(C) 2004,2005 Hisham H. Muhammad |
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Released under the GNU GPLv2, see the COPYING file |
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in the source distribution for its full text. |
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*/ |
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|
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#include "ProcessList.h" |
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#include <assert.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include "Compat.h" |
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#include "CRT.h" |
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#include "Hashtable.h" |
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#include "Macros.h" |
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#include "Vector.h" |
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#include "XUtils.h" |
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ProcessList* ProcessList_init(ProcessList* this, const ObjectClass* klass, UsersTable* usersTable, Hashtable* pidMatchList, uid_t userId) { |
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this->processes = Vector_new(klass, true, DEFAULT_SIZE); |
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this->processes2 = Vector_new(klass, true, DEFAULT_SIZE); // tree-view auxiliary buffer |
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this->processTable = Hashtable_new(200, false); |
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this->displayTreeSet = Hashtable_new(200, false); |
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this->draftingTreeSet = Hashtable_new(200, false); |
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this->usersTable = usersTable; |
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this->pidMatchList = pidMatchList; |
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this->userId = userId; |
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// set later by platform-specific code |
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this->cpuCount = 0; |
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this->scanTs = 0; |
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#ifdef HAVE_LIBHWLOC |
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this->topologyOk = false; |
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if (hwloc_topology_init(&this->topology) == 0) { |
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this->topologyOk = |
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#if HWLOC_API_VERSION < 0x00020000 |
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/* try to ignore the top-level machine object type */ |
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0 == hwloc_topology_ignore_type_keep_structure(this->topology, HWLOC_OBJ_MACHINE) && |
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/* ignore caches, which don't add structure */ |
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0 == hwloc_topology_ignore_type_keep_structure(this->topology, HWLOC_OBJ_CORE) && |
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0 == hwloc_topology_ignore_type_keep_structure(this->topology, HWLOC_OBJ_CACHE) && |
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0 == hwloc_topology_set_flags(this->topology, HWLOC_TOPOLOGY_FLAG_WHOLE_SYSTEM) && |
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#else |
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0 == hwloc_topology_set_all_types_filter(this->topology, HWLOC_TYPE_FILTER_KEEP_STRUCTURE) && |
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#endif |
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0 == hwloc_topology_load(this->topology); |
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} |
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#endif |
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this->following = -1; |
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return this; |
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} |
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void ProcessList_done(ProcessList* this) { |
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#ifdef HAVE_LIBHWLOC |
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if (this->topologyOk) { |
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hwloc_topology_destroy(this->topology); |
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} |
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#endif |
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Hashtable_delete(this->draftingTreeSet); |
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Hashtable_delete(this->displayTreeSet); |
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Hashtable_delete(this->processTable); |
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Vector_delete(this->processes2); |
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Vector_delete(this->processes); |
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} |
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void ProcessList_setPanel(ProcessList* this, Panel* panel) { |
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this->panel = panel; |
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} |
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static const char* alignedProcessFieldTitle(ProcessField field) { |
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const char* title = Process_fields[field].title; |
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if (!title) |
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return "- "; |
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if (!Process_fields[field].pidColumn) |
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return title; |
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static char titleBuffer[PROCESS_MAX_PID_DIGITS + /* space */ 1 + /* null-terminator */ + 1]; |
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xSnprintf(titleBuffer, sizeof(titleBuffer), "%*s ", Process_pidDigits, title); |
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return titleBuffer; |
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} |
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void ProcessList_printHeader(const ProcessList* this, RichString* header) { |
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RichString_prune(header); |
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const Settings* settings = this->settings; |
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const ProcessField* fields = settings->fields; |
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ProcessField key = Settings_getActiveSortKey(settings); |
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for (int i = 0; fields[i]; i++) { |
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int color; |
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if (settings->treeView && settings->treeViewAlwaysByPID) { |
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color = CRT_colors[PANEL_HEADER_FOCUS]; |
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} else if (key == fields[i]) { |
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color = CRT_colors[PANEL_SELECTION_FOCUS]; |
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} else { |
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color = CRT_colors[PANEL_HEADER_FOCUS]; |
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} |
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RichString_appendWide(header, color, alignedProcessFieldTitle(fields[i])); |
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if (key == fields[i] && RichString_getCharVal(*header, RichString_size(header) - 1) == ' ') { |
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RichString_rewind(header, 1); // rewind to override space |
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RichString_appendnWide(header, |
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CRT_colors[PANEL_SELECTION_FOCUS], |
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CRT_treeStr[Settings_getActiveDirection(this->settings) == 1 ? TREE_STR_ASC : TREE_STR_DESC], |
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1); |
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} |
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if (COMM == fields[i] && settings->showMergedCommand) { |
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RichString_appendAscii(header, color, "(merged)"); |
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} |
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} |
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} |
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void ProcessList_add(ProcessList* this, Process* p) { |
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assert(Vector_indexOf(this->processes, p, Process_pidCompare) == -1); |
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assert(Hashtable_get(this->processTable, p->pid) == NULL); |
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p->processList = this; |
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// highlighting processes found in first scan by first scan marked "far in the past" |
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p->seenTs = this->scanTs; |
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Vector_add(this->processes, p); |
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Hashtable_put(this->processTable, p->pid, p); |
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assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1); |
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assert(Hashtable_get(this->processTable, p->pid) != NULL); |
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assert(Hashtable_count(this->processTable) == Vector_count(this->processes)); |
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} |
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void ProcessList_remove(ProcessList* this, const Process* p) { |
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assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1); |
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assert(Hashtable_get(this->processTable, p->pid) != NULL); |
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const Process* pp = Hashtable_remove(this->processTable, p->pid); |
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assert(pp == p); (void)pp; |
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pid_t pid = p->pid; |
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int idx = Vector_indexOf(this->processes, p, Process_pidCompare); |
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assert(idx != -1); |
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if (idx >= 0) { |
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Vector_remove(this->processes, idx); |
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} |
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if (this->following != -1 && this->following == pid) { |
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this->following = -1; |
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Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS); |
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} |
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assert(Hashtable_get(this->processTable, pid) == NULL); |
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assert(Hashtable_count(this->processTable) == Vector_count(this->processes)); |
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} |
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Process* ProcessList_get(ProcessList* this, int idx) { |
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return (Process*)Vector_get(this->processes, idx); |
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} |
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int ProcessList_size(const ProcessList* this) { |
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return Vector_size(this->processes); |
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} |
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// ProcessList_updateTreeSetLayer sorts this->displayTreeSet, |
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// relying only on itself. |
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// |
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// Algorithm |
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// |
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// The algorithm is based on `depth-first search`, |
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// even though `breadth-first search` approach may be more efficient on first glance, |
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// after comparison it may be not, as it's not safe to go deeper without first updating the tree structure. |
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// If it would be safe that approach would likely bring an advantage in performance. |
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// |
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// Each call of the function looks for a 'layer'. A 'layer' is a list of processes with the same depth. |
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// First it sorts a list. Then it runs the function recursively for each element of the sorted list. |
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// After that it updates the settings of processes. |
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// |
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// It relies on `leftBound` and `rightBound` as an optimization to cut the list size at the time it builds a 'layer'. |
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// |
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// It uses a temporary Hashtable `draftingTreeSet` because it's not safe to traverse a tree |
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// and at the same time make changes in it. |
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// |
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static void ProcessList_updateTreeSetLayer(ProcessList* this, unsigned int leftBound, unsigned int rightBound, unsigned int deep, unsigned int left, unsigned int right, unsigned int* index, unsigned int* treeIndex, int indent) { |
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// It's guaranteed that layer_size is enough space |
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// but most likely it needs less. Specifically on first iteration. |
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int layerSize = (right - left) / 2; |
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// check if we reach `children` of `leaves` |
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if (layerSize == 0) |
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return; |
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Vector* layer = Vector_new(this->processes->type, false, layerSize); |
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// Find all processes on the same layer (process with the same `deep` value |
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// and included in a range from `leftBound` to `rightBound`). |
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// |
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// This loop also keeps track of left_bound and right_bound of these processes |
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// in order not to lose this information once the list is sorted. |
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// |
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// The variables left_bound and right_bound are different from what the values lhs and rhs represent. |
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// While left_bound and right_bound define a range of processes to look at, the values given by lhs and rhs are indices into an array |
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// |
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// In the below example note how filtering a range of indices i is different from filtering for processes in the bounds left_bound < x < right_bound … |
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// |
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// The nested tree set is sorted by left value, which is guaranteed upon entry/exit of this function. |
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// |
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// i | l | r |
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// 1 | 1 | 9 |
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// 2 | 2 | 8 |
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// 3 | 4 | 5 |
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// 4 | 6 | 7 |
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for (unsigned int i = leftBound; i < rightBound; i++) { |
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Process* proc = (Process*)Hashtable_get(this->displayTreeSet, i); |
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assert(proc); |
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if (proc && proc->tree_depth == deep && proc->tree_left > left && proc->tree_right < right) { |
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if (Vector_size(layer) > 0) { |
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Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer) - 1); |
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// Make a 'right_bound' of previous_process in a layer the current process's index. |
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// |
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// Use 'tree_depth' as a temporal variable. |
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// It's safe to do as later 'tree_depth' will be renovated. |
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previous_process->tree_depth = proc->tree_index; |
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} |
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Vector_add(layer, proc); |
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} |
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} |
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// The loop above changes just up to process-1. |
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// So the last process of the layer isn't updated by the above code. |
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// |
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// Thus, if present, set the `rightBound` to the last process on the layer |
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if (Vector_size(layer) > 0) { |
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Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer) - 1); |
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previous_process->tree_depth = rightBound; |
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} |
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Vector_quickSort(layer); |
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int size = Vector_size(layer); |
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for (int i = 0; i < size; i++) { |
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Process* proc = (Process*)Vector_get(layer, i); |
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unsigned int idx = (*index)++; |
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int newLeft = (*treeIndex)++; |
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int level = deep == 0 ? 0 : (int)deep - 1; |
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int currentIndent = indent == -1 ? 0 : indent | (1 << level); |
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int nextIndent = indent == -1 ? 0 : ((i < size - 1) ? currentIndent : indent); |
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unsigned int newLeftBound = proc->tree_index; |
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unsigned int newRightBound = proc->tree_depth; |
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ProcessList_updateTreeSetLayer(this, newLeftBound, newRightBound, deep + 1, proc->tree_left, proc->tree_right, index, treeIndex, nextIndent); |
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int newRight = (*treeIndex)++; |
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proc->tree_left = newLeft; |
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proc->tree_right = newRight; |
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proc->tree_index = idx; |
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proc->tree_depth = deep; |
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if (indent == -1) { |
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proc->indent = 0; |
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} else if (i == size - 1) { |
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proc->indent = -currentIndent; |
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} else { |
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proc->indent = currentIndent; |
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} |
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Hashtable_put(this->draftingTreeSet, proc->tree_index, proc); |
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// It's not strictly necessary to do this, but doing so anyways |
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// allows for checking the correctness of the inner workings. |
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Hashtable_remove(this->displayTreeSet, newLeftBound); |
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} |
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Vector_delete(layer); |
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} |
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static void ProcessList_updateTreeSet(ProcessList* this) { |
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unsigned int index = 0; |
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unsigned int tree_index = 1; |
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const int vsize = Vector_size(this->processes); |
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assert(Hashtable_count(this->draftingTreeSet) == 0); |
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assert((int)Hashtable_count(this->displayTreeSet) == vsize); |
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ProcessList_updateTreeSetLayer(this, 0, vsize, 0, 0, vsize * 2 + 1, &index, &tree_index, -1); |
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Hashtable* tmp = this->draftingTreeSet; |
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this->draftingTreeSet = this->displayTreeSet; |
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this->displayTreeSet = tmp; |
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assert(Hashtable_count(this->draftingTreeSet) == 0); |
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assert((int)Hashtable_count(this->displayTreeSet) == vsize); |
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} |
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static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level, int indent, int direction, bool show, int* node_counter, int* node_index) { |
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Vector* children = Vector_new(Class(Process), false, DEFAULT_SIZE); |
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for (int i = Vector_size(this->processes) - 1; i >= 0; i--) { |
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Process* process = (Process*)Vector_get(this->processes, i); |
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if (process->show && Process_isChildOf(process, pid)) { |
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process = (Process*)Vector_take(this->processes, i); |
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Vector_add(children, process); |
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} |
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} |
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int size = Vector_size(children); |
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for (int i = 0; i < size; i++) { |
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int index = (*node_index)++; |
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Process* process = (Process*)Vector_get(children, i); |
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int lft = (*node_counter)++; |
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if (!show) { |
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process->show = false; |
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} |
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int s = Vector_size(this->processes2); |
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if (direction == 1) { |
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Vector_add(this->processes2, process); |
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} else { |
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Vector_insert(this->processes2, 0, process); |
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} |
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assert(Vector_size(this->processes2) == s + 1); (void)s; |
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int nextIndent = indent | (1 << level); |
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ProcessList_buildTreeBranch(this, process->pid, level + 1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false, node_counter, node_index); |
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if (i == size - 1) { |
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process->indent = -nextIndent; |
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} else { |
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process->indent = nextIndent; |
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} |
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int rht = (*node_counter)++; |
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process->tree_left = lft; |
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process->tree_right = rht; |
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process->tree_depth = level + 1; |
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process->tree_index = index; |
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Hashtable_put(this->displayTreeSet, index, process); |
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} |
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Vector_delete(children); |
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} |
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static int ProcessList_treeProcessCompare(const void* v1, const void* v2) { |
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const Process *p1 = (const Process*)v1; |
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const Process *p2 = (const Process*)v2; |
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return SPACESHIP_NUMBER(p1->tree_left, p2->tree_left); |
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} |
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static int ProcessList_treeProcessCompareByPID(const void* v1, const void* v2) { |
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const Process *p1 = (const Process*)v1; |
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const Process *p2 = (const Process*)v2; |
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return SPACESHIP_NUMBER(p1->pid, p2->pid); |
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} |
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// Builds a sorted tree from scratch, without relying on previously gathered information |
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static void ProcessList_buildTree(ProcessList* this) { |
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int node_counter = 1; |
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int node_index = 0; |
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int direction = Settings_getActiveDirection(this->settings); |
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// Sort by PID |
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Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompareByPID); |
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int vsize = Vector_size(this->processes); |
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// Find all processes whose parent is not visible |
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int size; |
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while ((size = Vector_size(this->processes))) { |
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int i; |
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for (i = 0; i < size; i++) { |
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Process* process = (Process*)Vector_get(this->processes, i); |
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// Immediately consume processes hidden from view |
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if (!process->show) { |
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process = (Process*)Vector_take(this->processes, i); |
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process->indent = 0; |
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process->tree_depth = 0; |
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process->tree_left = node_counter++; |
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process->tree_index = node_index++; |
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Vector_add(this->processes2, process); |
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ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, false, &node_counter, &node_index); |
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process->tree_right = node_counter++; |
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Hashtable_put(this->displayTreeSet, process->tree_index, process); |
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break; |
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} |
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pid_t ppid = Process_getParentPid(process); |
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// Bisect the process vector to find parent |
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int l = 0; |
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int r = size; |
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// If PID corresponds with PPID (e.g. "kernel_task" (PID:0, PPID:0) |
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// on Mac OS X 10.11.6) cancel bisecting and regard this process as |
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// root. |
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if (process->pid == ppid) |
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r = 0; |
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// On Linux both the init process (pid 1) and the root UMH kernel thread (pid 2) |
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// use a ppid of 0. As that PID can't exist, we can skip searching for it. |
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if (!ppid) |
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r = 0; |
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while (l < r) { |
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int c = (l + r) / 2; |
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pid_t pid = ((Process*)Vector_get(this->processes, c))->pid; |
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if (ppid == pid) { |
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break; |
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} else if (ppid < pid) { |
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r = c; |
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} else { |
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l = c + 1; |
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} |
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} |
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// If parent not found, then construct the tree with this node as root |
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if (l >= r) { |
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process = (Process*)Vector_take(this->processes, i); |
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process->indent = 0; |
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process->tree_depth = 0; |
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process->tree_left = node_counter++; |
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process->tree_index = node_index++; |
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Vector_add(this->processes2, process); |
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Hashtable_put(this->displayTreeSet, process->tree_index, process); |
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ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, process->showChildren, &node_counter, &node_index); |
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process->tree_right = node_counter++; |
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break; |
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} |
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} |
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// There should be no loop in the process tree |
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assert(i < size); |
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} |
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// Swap listings around |
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Vector* t = this->processes; |
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this->processes = this->processes2; |
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this->processes2 = t; |
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|
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// Check consistency of the built structures |
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assert(Vector_size(this->processes) == vsize); (void)vsize; |
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assert(Vector_size(this->processes2) == 0); |
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} |
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void ProcessList_sort(ProcessList* this) { |
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if (this->settings->treeView) { |
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ProcessList_updateTreeSet(this); |
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Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompare); |
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} else { |
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Vector_insertionSort(this->processes); |
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} |
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} |
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ProcessField ProcessList_keyAt(const ProcessList* this, int at) { |
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int x = 0; |
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const ProcessField* fields = this->settings->fields; |
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ProcessField field; |
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for (int i = 0; (field = fields[i]); i++) { |
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int len = strlen(alignedProcessFieldTitle(field)); |
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if (at >= x && at <= x + len) { |
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return field; |
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} |
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x += len; |
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} |
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return COMM; |
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} |
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void ProcessList_expandTree(ProcessList* this) { |
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int size = Vector_size(this->processes); |
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for (int i = 0; i < size; i++) { |
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Process* process = (Process*) Vector_get(this->processes, i); |
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process->showChildren = true; |
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} |
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} |
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void ProcessList_rebuildPanel(ProcessList* this) { |
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const char* incFilter = this->incFilter; |
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int currPos = Panel_getSelectedIndex(this->panel); |
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int currScrollV = this->panel->scrollV; |
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int currSize = Panel_size(this->panel); |
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Panel_prune(this->panel); |
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int size = ProcessList_size(this); |
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int idx = 0; |
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for (int i = 0; i < size; i++) { |
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Process* p = ProcessList_get(this, i); |
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if ( (!p->show) |
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|| (this->userId != (uid_t) -1 && (p->st_uid != this->userId)) |
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|| (incFilter && !(String_contains_i(Process_getCommand(p), incFilter))) |
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|| (this->pidMatchList && !Hashtable_get(this->pidMatchList, p->tgid)) ) |
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continue; |
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Panel_set(this->panel, idx, (Object*)p); |
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if (this->following != -1 && p->pid == this->following) { |
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Panel_setSelected(this->panel, idx); |
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this->panel->scrollV = currScrollV; |
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} |
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idx++; |
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} |
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if (this->following == -1) { |
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/* If the last item was selected, keep the new last item selected */ |
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if (currPos == currSize - 1) |
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Panel_setSelected(this->panel, Panel_size(this->panel) - 1); |
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else |
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Panel_setSelected(this->panel, currPos); |
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this->panel->scrollV = currScrollV; |
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} |
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} |
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Process* ProcessList_getProcess(ProcessList* this, pid_t pid, bool* preExisting, Process_New constructor) { |
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Process* proc = (Process*) Hashtable_get(this->processTable, pid); |
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*preExisting = proc; |
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if (proc) { |
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assert(Vector_indexOf(this->processes, proc, Process_pidCompare) != -1); |
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assert(proc->pid == pid); |
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} else { |
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proc = constructor(this->settings); |
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assert(proc->comm == NULL); |
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proc->pid = pid; |
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} |
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return proc; |
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} |
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|
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void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) { |
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struct timespec now; |
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|
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// in pause mode only gather global data for meters (CPU/memory/...) |
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if (pauseProcessUpdate) { |
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ProcessList_goThroughEntries(this, true); |
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return; |
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} |
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|
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// mark all process as "dirty" |
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for (int i = 0; i < Vector_size(this->processes); i++) { |
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Process* p = (Process*) Vector_get(this->processes, i); |
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p->updated = false; |
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p->wasShown = p->show; |
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p->show = true; |
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} |
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|
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this->totalTasks = 0; |
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this->userlandThreads = 0; |
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this->kernelThreads = 0; |
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this->runningTasks = 0; |
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|
|
|
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// set scanTs |
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static bool firstScanDone = false; |
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if (!firstScanDone) { |
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this->scanTs = 0; |
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firstScanDone = true; |
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} else if (Compat_clock_monotonic_gettime(&now) == 0) { |
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// save time in millisecond, so with a delay in deciseconds |
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// there are no irregularities |
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this->scanTs = 1000 * now.tv_sec + now.tv_nsec / 1000000; |
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} |
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|
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ProcessList_goThroughEntries(this, false); |
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|
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for (int i = Vector_size(this->processes) - 1; i >= 0; i--) { |
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Process* p = (Process*) Vector_get(this->processes, i); |
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if (p->tombTs > 0) { |
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// remove tombed process |
|
if (this->scanTs >= p->tombTs) { |
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ProcessList_remove(this, p); |
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} |
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} else if (p->updated == false) { |
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// process no longer exists |
|
if (this->settings->highlightChanges && p->wasShown) { |
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// mark tombed |
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p->tombTs = this->scanTs + 1000 * this->settings->highlightDelaySecs; |
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} else { |
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// immediately remove |
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ProcessList_remove(this, p); |
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} |
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} else { |
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p->updated = false; |
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} |
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} |
|
|
|
if (this->settings->treeView) { |
|
// Clear out the hashtable to avoid any left-over processes from previous build |
|
// |
|
// The sorting algorithm relies on the fact that |
|
// len(this->displayTreeSet) == len(this->processes) |
|
Hashtable_clear(this->displayTreeSet); |
|
|
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ProcessList_buildTree(this); |
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} |
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}
|
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