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140 lines
3.5 KiB
140 lines
3.5 KiB
/* |
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htop |
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(C) 2004-2006 Hisham H. Muhammad |
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Released under the GNU GPL, see the COPYING file |
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in the source distribution for its full text. |
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*/ |
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#include "Hashtable.h" |
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#include <stdlib.h> |
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#include <stdbool.h> |
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#include "debug.h" |
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/*{ |
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typedef struct Hashtable_ Hashtable; |
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typedef void(*Hashtable_PairFunction)(int, void*, void*); |
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typedef int(*Hashtable_HashAlgorithm)(Hashtable*, int); |
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typedef struct HashtableItem { |
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int key; |
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void* value; |
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struct HashtableItem* next; |
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} HashtableItem; |
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struct Hashtable_ { |
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int size; |
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HashtableItem** buckets; |
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int items; |
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Hashtable_HashAlgorithm hashAlgorithm; |
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bool owner; |
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}; |
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}*/ |
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HashtableItem* HashtableItem_new(int key, void* value) { |
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HashtableItem* this; |
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this = (HashtableItem*) malloc(sizeof(HashtableItem)); |
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this->key = key; |
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this->value = value; |
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this->next = NULL; |
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return this; |
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} |
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Hashtable* Hashtable_new(int size, bool owner) { |
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Hashtable* this; |
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this = (Hashtable*) malloc(sizeof(Hashtable)); |
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this->size = size; |
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this->buckets = (HashtableItem**) calloc(sizeof(HashtableItem*), size); |
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this->hashAlgorithm = Hashtable_hashAlgorithm; |
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this->owner = owner; |
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return this; |
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} |
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int Hashtable_hashAlgorithm(Hashtable* this, int key) { |
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return (key % this->size); |
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} |
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void Hashtable_delete(Hashtable* this) { |
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for (int i = 0; i < this->size; i++) { |
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HashtableItem* walk = this->buckets[i]; |
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while (walk != NULL) { |
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if (this->owner) |
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free(walk->value); |
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HashtableItem* savedWalk = walk; |
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walk = savedWalk->next; |
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free(savedWalk); |
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} |
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} |
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free(this->buckets); |
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free(this); |
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} |
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inline int Hashtable_size(Hashtable* this) { |
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return this->items; |
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} |
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void Hashtable_put(Hashtable* this, int key, void* value) { |
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int index = this->hashAlgorithm(this, key); |
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HashtableItem** bucketPtr = &(this->buckets[index]); |
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while (true) |
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if (*bucketPtr == NULL) { |
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*bucketPtr = HashtableItem_new(key, value); |
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this->items++; |
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break; |
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} else if ((*bucketPtr)->key == key) { |
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if (this->owner) |
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free((*bucketPtr)->value); |
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(*bucketPtr)->value = value; |
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break; |
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} else |
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bucketPtr = &((*bucketPtr)->next); |
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} |
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void* Hashtable_remove(Hashtable* this, int key) { |
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int index = this->hashAlgorithm(this, key); |
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HashtableItem** bucketPtr = &(this->buckets[index]); |
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while (true) |
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if (*bucketPtr == NULL) { |
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return NULL; |
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break; |
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} else if ((*bucketPtr)->key == key) { |
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void* savedValue = (*bucketPtr)->value; |
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HashtableItem* savedNext = (*bucketPtr)->next; |
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free(*bucketPtr); |
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(*bucketPtr) = savedNext; |
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this->items--; |
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if (this->owner) { |
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free(savedValue); |
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return NULL; |
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} else { |
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return savedValue; |
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} |
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} else |
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bucketPtr = &((*bucketPtr)->next); |
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} |
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inline void* Hashtable_get(Hashtable* this, int key) { |
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int index = this->hashAlgorithm(this, key); |
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HashtableItem* bucketPtr = this->buckets[index]; |
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while (true) |
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if (bucketPtr == NULL) { |
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return NULL; |
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} else if (bucketPtr->key == key) { |
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return bucketPtr->value; |
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} else |
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bucketPtr = bucketPtr->next; |
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} |
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void Hashtable_foreach(Hashtable* this, Hashtable_PairFunction f, void* userData) { |
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for (int i = 0; i < this->size; i++) { |
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HashtableItem* walk = this->buckets[i]; |
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while (walk != NULL) { |
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f(walk->key, walk->value, userData); |
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walk = walk->next; |
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} |
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} |
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}
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