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262 lines
6.5 KiB
262 lines
6.5 KiB
/* |
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htop |
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(C) 2004-2006 Hisham H. Muhammad |
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Released under the GNU GPL, see the COPYING file |
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in the source distribution for its full text. |
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*/ |
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#include "Vector.h" |
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#include "Object.h" |
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#include <stdlib.h> |
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#include <string.h> |
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#include <stdbool.h> |
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#include "debug.h" |
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#include <assert.h> |
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/*{ |
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#ifndef DEFAULT_SIZE |
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#define DEFAULT_SIZE -1 |
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#endif |
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typedef void(*Vector_procedure)(void*); |
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typedef struct Vector_ { |
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Object **array; |
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Object_Compare compare; |
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int arraySize; |
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int growthRate; |
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int items; |
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char* vectorType; |
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bool owner; |
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} Vector; |
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}*/ |
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Vector* Vector_new(char* vectorType_, bool owner, int size, Object_Compare compare) { |
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Vector* this; |
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if (size == DEFAULT_SIZE) |
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size = 10; |
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this = (Vector*) malloc(sizeof(Vector)); |
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this->growthRate = size; |
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this->array = (Object**) calloc(size, sizeof(Object*)); |
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this->arraySize = size; |
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this->items = 0; |
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this->vectorType = vectorType_; |
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this->owner = owner; |
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this->compare = compare; |
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return this; |
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} |
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void Vector_delete(Vector* this) { |
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if (this->owner) { |
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for (int i = 0; i < this->items; i++) |
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if (this->array[i]) |
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(this->array[i])->delete(this->array[i]); |
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} |
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free(this->array); |
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free(this); |
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} |
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#ifdef DEBUG |
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static inline bool Vector_isConsistent(Vector* this) { |
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assert(this->items <= this->arraySize); |
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if (this->owner) { |
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for (int i = 0; i < this->items; i++) |
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if (this->array[i] && this->array[i]->class != this->vectorType) |
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return false; |
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return true; |
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} else { |
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return true; |
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} |
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} |
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int Vector_count(Vector* this) { |
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int items = 0; |
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for (int i = 0; i < this->items; i++) { |
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if (this->array[i]) |
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items++; |
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} |
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assert(items == this->items); |
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return items; |
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} |
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#endif |
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void Vector_prune(Vector* this) { |
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assert(Vector_isConsistent(this)); |
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int i; |
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for (i = 0; i < this->items; i++) |
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if (this->array[i]) { |
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if (this->owner) |
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(this->array[i])->delete(this->array[i]); |
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this->array[i] = NULL; |
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} |
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this->items = 0; |
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} |
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void Vector_sort(Vector* this) { |
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assert(this->compare); |
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assert(Vector_isConsistent(this)); |
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Object_Compare compare = this->compare; |
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/* Insertion sort works best on mostly-sorted arrays. */ |
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for (int i = 1; i < this->items; i++) { |
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int j; |
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void* t = this->array[i]; |
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for (j = i-1; j >= 0 && compare(this->array[j], t) > 0; j--) |
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this->array[j+1] = this->array[j]; |
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this->array[j+1] = t; |
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} |
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assert(Vector_isConsistent(this)); |
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} |
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static void Vector_checkArraySize(Vector* this) { |
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assert(Vector_isConsistent(this)); |
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if (this->items >= this->arraySize) { |
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int i; |
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i = this->arraySize; |
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this->arraySize = this->items + this->growthRate; |
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this->array = (Object**) realloc(this->array, sizeof(Object*) * this->arraySize); |
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for (; i < this->arraySize; i++) |
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this->array[i] = NULL; |
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} |
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assert(Vector_isConsistent(this)); |
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} |
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void Vector_insert(Vector* this, int index, void* data_) { |
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assert(index >= 0); |
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assert(((Object*)data_)->class == this->vectorType); |
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Object* data = data_; |
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assert(Vector_isConsistent(this)); |
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Vector_checkArraySize(this); |
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assert(this->array[this->items] == NULL); |
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for (int i = this->items; i >= index; i--) { |
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this->array[i+1] = this->array[i]; |
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} |
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this->array[index] = data; |
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this->items++; |
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assert(Vector_isConsistent(this)); |
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} |
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Object* Vector_take(Vector* this, int index) { |
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assert(index >= 0 && index < this->items); |
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assert(Vector_isConsistent(this)); |
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Object* removed = this->array[index]; |
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assert (removed != NULL); |
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this->items--; |
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for (int i = index; i < this->items; i++) |
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this->array[i] = this->array[i+1]; |
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this->array[this->items] = NULL; |
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assert(Vector_isConsistent(this)); |
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return removed; |
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} |
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Object* Vector_remove(Vector* this, int index) { |
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Object* removed = Vector_take(this, index); |
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if (this->owner) { |
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removed->delete(removed); |
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return NULL; |
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} else |
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return removed; |
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} |
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void Vector_moveUp(Vector* this, int index) { |
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assert(index >= 0 && index < this->items); |
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assert(Vector_isConsistent(this)); |
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if (index == 0) |
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return; |
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Object* temp = this->array[index]; |
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this->array[index] = this->array[index - 1]; |
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this->array[index - 1] = temp; |
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} |
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void Vector_moveDown(Vector* this, int index) { |
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assert(index >= 0 && index < this->items); |
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assert(Vector_isConsistent(this)); |
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if (index == this->items - 1) |
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return; |
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Object* temp = this->array[index]; |
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this->array[index] = this->array[index + 1]; |
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this->array[index + 1] = temp; |
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} |
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void Vector_set(Vector* this, int index, void* data_) { |
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assert(index >= 0); |
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assert(((Object*)data_)->class == this->vectorType); |
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Object* data = data_; |
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assert(Vector_isConsistent(this)); |
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Vector_checkArraySize(this); |
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if (index >= this->items) { |
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this->items = index+1; |
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} else { |
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if (this->owner) { |
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Object* removed = this->array[index]; |
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assert (removed != NULL); |
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if (this->owner) { |
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removed->delete(removed); |
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} |
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} |
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} |
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this->array[index] = data; |
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assert(Vector_isConsistent(this)); |
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} |
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inline Object* Vector_get(Vector* this, int index) { |
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assert(index < this->items); |
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assert(Vector_isConsistent(this)); |
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return this->array[index]; |
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} |
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inline int Vector_size(Vector* this) { |
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assert(Vector_isConsistent(this)); |
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return this->items; |
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} |
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void Vector_merge(Vector* this, Vector* v2) { |
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int i; |
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assert(Vector_isConsistent(this)); |
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for (i = 0; i < v2->items; i++) |
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Vector_add(this, v2->array[i]); |
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v2->items = 0; |
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Vector_delete(v2); |
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assert(Vector_isConsistent(this)); |
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} |
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void Vector_add(Vector* this, void* data_) { |
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assert(data_ && ((Object*)data_)->class == this->vectorType); |
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Object* data = data_; |
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assert(Vector_isConsistent(this)); |
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int i = this->items; |
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Vector_set(this, this->items, data); |
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assert(this->items == i+1); (void)(i); |
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assert(Vector_isConsistent(this)); |
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} |
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inline int Vector_indexOf(Vector* this, void* search_, Object_Compare compare) { |
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assert(((Object*)search_)->class == this->vectorType); |
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assert(this->compare); |
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Object* search = search_; |
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assert(Vector_isConsistent(this)); |
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for (int i = 0; i < this->items; i++) { |
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Object* o = (Object*)this->array[i]; |
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if (o && compare(search, o) == 0) |
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return i; |
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} |
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return -1; |
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} |
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void Vector_foreach(Vector* this, Vector_procedure f) { |
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int i; |
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assert(Vector_isConsistent(this)); |
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for (i = 0; i < this->items; i++) |
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f(this->array[i]); |
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assert(Vector_isConsistent(this)); |
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}
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