You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
48 lines
2.0 KiB
48 lines
2.0 KiB
////////////////////////////////////////////////////////////////////////////// |
|
// breezeanimationdata.cpp |
|
// base class data container needed for widget animations |
|
// ------------------- |
|
// |
|
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr> |
|
// |
|
// Permission is hereby granted, free of charge, to any person obtaining a copy |
|
// of this software and associated documentation files (the "Software"), to |
|
// deal in the Software without restriction, including without limitation the |
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
|
// sell copies of the Software, and to permit persons to whom the Software is |
|
// furnished to do so, subject to the following conditions: |
|
// |
|
// The above copyright notice and this permission notice shall be included in |
|
// all copies or substantial portions of the Software. |
|
// |
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
|
// IN THE SOFTWARE. |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
#include "breezeanimationdata.h" |
|
#include "breezeanimationdata.moc" |
|
|
|
namespace Breeze |
|
{ |
|
|
|
qreal AnimationData::OpacityInvalid = -1; |
|
int AnimationData::_steps = 0; |
|
|
|
//_________________________________________________________________________________ |
|
void AnimationData::setupAnimation( const Animation::Pointer& animation, const QByteArray& property ) |
|
{ |
|
|
|
// setup animation |
|
animation.data()->setStartValue( 0.0 ); |
|
animation.data()->setEndValue( 1.0 ); |
|
animation.data()->setTargetObject( this ); |
|
animation.data()->setPropertyName( property ); |
|
|
|
} |
|
|
|
}
|
|
|