You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

93 lines
2.6 KiB

#ifndef breezegeneric_datah
#define breezegeneric_datah
//////////////////////////////////////////////////////////////////////////////
// breezegenericdata.h
// generic data container for animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "breezeanimationdata.h"
#include "breezeanimation.h"
#include <QObject>
#include <QTextStream>
namespace Breeze
{
//! generic data
class GenericData: public AnimationData
{
Q_OBJECT
//! declare opacity property
Q_PROPERTY( qreal opacity READ opacity WRITE setOpacity )
public:
//! constructor
GenericData( QObject* parent, QWidget* widget, int duration );
//! destructor
virtual ~GenericData( void )
{}
//! return animation object
virtual const Animation::Pointer& animation() const
{ return _animation; }
//! duration
virtual void setDuration( int duration )
{ _animation.data()->setDuration( duration ); }
//! opacity
virtual qreal opacity( void ) const
{ return _opacity; }
//! opacity
virtual void setOpacity( qreal value )
{
value = digitize( value );
if( _opacity == value ) return;
_opacity = value;
setDirty();
}
private:
//! animation handling
Animation::Pointer _animation;
//! opacity variable
qreal _opacity;
};
}
#endif