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/*
* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "breezetoolboxengine.h"
namespace Breeze
{
//____________________________________________________________
bool ToolBoxEngine::registerWidget( QWidget* widget )
{
if( !widget ) return false;
if( !_data.contains( widget ) ) { _data.insert( widget, new WidgetStateData( this, widget, duration() ), enabled() ); }
// connect destruction signal
connect( widget, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterWidget(QObject*)), Qt::UniqueConnection );
return true;
}
//____________________________________________________________
bool ToolBoxEngine::updateState( const QPaintDevice* object, bool value )
{
PaintDeviceDataMap<WidgetStateData>::Value data( ToolBoxEngine::data( object ) );
return ( data && data.data()->updateState( value ) );
}
//____________________________________________________________
bool ToolBoxEngine::isAnimated( const QPaintDevice* object )
{
PaintDeviceDataMap<WidgetStateData>::Value data( ToolBoxEngine::data( object ) );
return ( data && data.data()->animation() && data.data()->animation().data()->isRunning() );
}
}