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#ifndef breezeconfigwidget_h
#define breezeconfigwidget_h
//////////////////////////////////////////////////////////////////////////////
// breezeconfigurationui.h
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "ui_breezeconfigurationui.h"
#include "breezeexceptionlistwidget.h"
#include "breezesettings.h"
#include "breeze.h"
#include <QWidget>
#include <QSharedPointer>
namespace Breeze
{
//_____________________________________________
class ConfigWidget: public QWidget
{
Q_OBJECT
public:
//* constructor
explicit ConfigWidget( QWidget* );
//* destructor
virtual ~ConfigWidget( void )
{}
//* set configuration
void setInternalSettings( InternalSettingsPtr );
//* load configuration
void load( void );
//* save configuration
void save( void );
//* true if changed
virtual bool isChanged( void ) const
{ return m_changed; }
//* exceptions
ExceptionListWidget* exceptionListWidget( void ) const
{ return m_ui.exceptions; }
Q_SIGNALS:
//* emmited when changed
void changed( bool );
protected Q_SLOTS:
//* update changed state
virtual void updateChanged();
protected:
//* set changed state
virtual void setChanged( bool value )
{
m_changed = value;
emit changed( value );
}
private:
//* ui
Ui_BreezeConfigurationUI m_ui;
//* internal exception
InternalSettingsPtr m_internalSettings;
//* changed state
bool m_changed;
};
}
#endif