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#ifndef breezeshadowhelper_h
#define breezeshadowhelper_h
/*************************************************************************
* Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
*************************************************************************/
#include "breezetileset.h"
#include "config-breeze.h"
#include <QObject>
#include <QPointer>
#include <QMap>
#include <QMargins>
#if BREEZE_HAVE_X11
#include <xcb/xcb.h>
#endif
#if BREEZE_HAVE_KWAYLAND
namespace KWayland
{
namespace Client
{
class ShadowManager;
class ShmPool;
class Surface;
}
}
#endif
namespace Breeze
{
//* forward declaration
class Helper;
//* handle shadow pixmaps passed to window manager via X property
class ShadowHelper: public QObject
{
Q_OBJECT
public:
//*@name property names
//@{
static const char netWMShadowAtomName[];
//@}
//* constructor
ShadowHelper( QObject*, Helper& );
//* destructor
virtual ~ShadowHelper();
//* true if supported
bool isSupported() const
{ return _supported; }
//* shadow size from enum
static int shadowSize( int shadowSizeEnum );
//* reset
void reset();
//* load config
void loadConfig();
//* register widget
bool registerWidget( QWidget*, bool force = false );
//* unregister widget
void unregisterWidget( QWidget* );
//* event filter
virtual bool eventFilter( QObject*, QEvent* );
//* shadow tiles
/** is public because it is also needed for mdi windows */
TileSet shadowTiles();
protected Q_SLOTS:
//* unregister widget
void objectDeleted( QObject* );
//* initializes the Wayland specific parts
void initializeWayland();
protected:
//* true if widget is a menu
bool isMenu( QWidget* ) const;
//* true if widget is a tooltip
bool isToolTip( QWidget* ) const;
//* dock widget
bool isDockWidget( QWidget* ) const;
//* toolbar
bool isToolBar( QWidget* ) const;
//* accept widget
bool acceptWidget( QWidget* ) const;
// create pixmap handles from tileset
const QVector<quint32>& createPixmapHandles();
// create pixmap handle from pixmap
quint32 createPixmap( const QPixmap& );
//* installs shadow on given widget in a platform independent way
bool installShadows( QWidget * );
//* uninstalls shadow on given widget in a platform independent way
void uninstallShadows( QWidget * ) const;
//* install shadow X11 property on given widget
/**
shadow atom and property specification available at
http://community.kde.org/KWin/Shadow
*/
bool installX11Shadows( QWidget* );
//* uninstall shadow X11 property on given widget
void uninstallX11Shadows( QWidget* ) const;
//* install shadow on given widget for Wayland
bool installWaylandShadows( QWidget * );
//* uninstall shadow on given widget for Wayland
void uninstallWaylandShadows( QWidget* ) const;
//* gets the shadow margins for the given widget
QMargins shadowMargins( QWidget* ) const;
private:
//* helper
Helper& _helper;
//* true if supported
bool _supported;
//* registered widgets
QMap<QWidget*, WId> _widgets;
//* tileset
TileSet _shadowTiles;
//* number of pixmaps
enum { numPixmaps = 8 };
//* pixmaps
QVector<quint32> _pixmaps;
#if BREEZE_HAVE_X11
//* graphical context
xcb_gcontext_t _gc;
//* shadow atom
xcb_atom_t _atom;
#endif
#if BREEZE_HAVE_KWAYLAND
//* registered widgets to wayland surface mappings
QMap<QWidget*, KWayland::Client::Surface *> _widgetSurfaces;
//* The Wayland shadow manager to create Shadows for Surfaces (QWindow)
QPointer<KWayland::Client::ShadowManager> _shadowManager;
//* The Wayland Shared memory pool to share the shadow pixmaps with compositor
QPointer<KWayland::Client::ShmPool> _shmPool;
#endif
};
}
#endif