////////////////////////////////////////////////////////////////////////////// // breezestackedwidgetdata.cpp // data container for QStackedWidget transition // ------------------- // // SPDX-FileCopyrightText: 2009 Hugo Pereira Da Costa // // SPDX-License-Identifier: MIT ////////////////////////////////////////////////////////////////////////////// #include "breezestackedwidgetdata.h" namespace Breeze { //______________________________________________________ StackedWidgetData::StackedWidgetData( QObject* parent, QStackedWidget* target, int duration ): TransitionData( parent, target, duration ), _target( target ), _index( target->currentIndex() ) { // configure transition connect( _target.data(), &QObject::destroyed, this, &StackedWidgetData::targetDestroyed ); connect( _target.data(), SIGNAL(currentChanged(int)), SLOT(animate()) ); // disable focus transition().data()->setAttribute(Qt::WA_NoMousePropagation, true); transition().data()->setFlag(TransitionWidget::PaintOnWidget, true); setMaxRenderTime( 50 ); } //___________________________________________________________________ bool StackedWidgetData::initializeAnimation() { // check enability if( !( _target && _target.data()->isVisible() ) ) { return false; } // check index if( _target.data()->currentIndex() == _index ) { return false; } // do not animate if either index or currentIndex is not valid // but update _index none the less if( _target.data()->currentIndex() < 0 || _index < 0 ) { _index = _target.data()->currentIndex(); return false; } // get old widget (matching _index) and initialize transition if( QWidget *widget = _target.data()->widget( _index ) ) { transition().data()->setOpacity( 0 ); startClock(); transition().data()->setGeometry( widget->geometry() ); transition().data()->setStartPixmap( transition().data()->grab( widget ) ); _index = _target.data()->currentIndex(); return !slow(); } else { _index = _target.data()->currentIndex(); return false; } } //___________________________________________________________________ bool StackedWidgetData::animate() { // check enability if( !enabled() ) return false; // initialize animation if( !initializeAnimation() ) return false; // show transition widget transition().data()->show(); transition().data()->raise(); transition().data()->animate(); return true; } //___________________________________________________________________ void StackedWidgetData::finishAnimation() { // disable updates on currentWidget if( _target && _target.data()->currentWidget() ) { _target.data()->currentWidget()->setUpdatesEnabled( false ); } // hide transition transition().data()->hide(); // reenable updates and repaint if( _target && _target.data()->currentWidget() ) { _target.data()->currentWidget()->setUpdatesEnabled( true ); _target.data()->currentWidget()->repaint(); } // invalidate start widget transition().data()->resetStartPixmap(); } //___________________________________________________________________ void StackedWidgetData::targetDestroyed() { setEnabled( false ); _target.clear(); } }