it is decided to do all rendering directly, as opposed to oxygenwilder-pre-rebase
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@ -1,228 +0,0 @@ |
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/*
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* Copyright 2009-2010 Hugo Pereira Da Costa <hugo.pereira@free.fr> |
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* Copyright 2008 Long Huynh Huu <long.upcase@googlemail.com> |
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* Copyright 2007 Matthew Woehlke <mw_triad@users.sourceforge.net> |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Library General Public |
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* License version 2 as published by the Free Software Foundation. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Library General Public License for more details. |
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* |
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* You should have received a copy of the GNU Library General Public License |
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* along with this library; see the file COPYING.LIB. If not, write to |
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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* Boston, MA 02110-1301, USA. |
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*/ |
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#include "breezetileset.h" |
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#include <QPainter> |
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namespace Breeze |
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{ |
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//______________________________________________________________
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int TileSet::_sideExtent = 32; |
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//______________________________________________________________
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void TileSet::initPixmap( PixmapList& pixmaps, const QPixmap &pix, int w, int h, const QRect &rect) |
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{ |
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QSize size( w, h ); |
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if( !( size.isValid() && rect.isValid() ) ) |
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{ |
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pixmaps.push_back( QPixmap() ); |
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} else if( size != rect.size() ) { |
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const QPixmap tile( pix.copy(rect) ); |
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QPixmap pixmap( w, h ); |
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pixmap.fill(Qt::transparent); |
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QPainter p(&pixmap); |
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p.drawTiledPixmap(0, 0, w, h, tile); |
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pixmaps.push_back( pixmap ); |
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} else pixmaps.push_back( pix.copy(rect) ); |
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} |
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//______________________________________________________________
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TileSet::TileSet( void ): |
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_stretch( false ), |
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_w1(0), |
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_h1(0), |
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_w3(0), |
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_h3(0) |
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{ _pixmaps.reserve(9); } |
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//______________________________________________________________
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TileSet::TileSet(const QPixmap &pix, int w1, int h1, int w2, int h2, bool stretch ): |
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_stretch( stretch ), |
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_w1(w1), |
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_h1(h1), |
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_w3(0), |
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_h3(0) |
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{ |
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_pixmaps.reserve(9); |
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if (pix.isNull()) return; |
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_w3 = pix.width() - (w1 + w2); |
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_h3 = pix.height() - (h1 + h2); |
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int w = w2; |
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int h = h2; |
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if( !_stretch ) |
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{ |
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while (w < _sideExtent && w2 > 0) w += w2; |
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while (h < _sideExtent && h2 > 0) h += h2; |
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} |
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// initialise pixmap array
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initPixmap( _pixmaps, pix, _w1, _h1, QRect(0, 0, _w1, _h1) ); |
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initPixmap( _pixmaps, pix, w, _h1, QRect(_w1, 0, w2, _h1) ); |
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initPixmap( _pixmaps, pix, _w3, _h1, QRect(_w1+w2, 0, _w3, _h1) ); |
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initPixmap( _pixmaps, pix, _w1, h, QRect(0, _h1, _w1, h2) ); |
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initPixmap( _pixmaps, pix, w, h, QRect(_w1, _h1, w2, h2) ); |
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initPixmap( _pixmaps, pix, _w3, h, QRect(_w1+w2, _h1, _w3, h2) ); |
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initPixmap( _pixmaps, pix, _w1, _h3, QRect(0, _h1+h2, _w1, _h3) ); |
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initPixmap( _pixmaps, pix, w, _h3, QRect(_w1, _h1+h2, w2, _h3) ); |
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initPixmap( _pixmaps, pix, _w3, _h3, QRect(_w1+w2, _h1+h2, _w3, _h3) ); |
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} |
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//______________________________________________________________
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TileSet::TileSet(const QPixmap &pix, int w1, int h1, int w3, int h3, int x1, int y1, int w2, int h2, bool stretch ): |
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_stretch( stretch ), |
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_w1(w1), |
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_h1(h1), |
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_w3(w3), |
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_h3(h3) |
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{ |
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_pixmaps.reserve(9); |
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if (pix.isNull()) return; |
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int x2 = pix.width() - _w3; |
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int y2 = pix.height() - _h3; |
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int w = w2; |
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int h = h2; |
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if( !_stretch ) |
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{ |
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while (w < _sideExtent && w2 > 0) w += w2; |
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while (h < _sideExtent && h2 > 0) h += h2; |
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} |
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// initialise pixmap array
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initPixmap( _pixmaps, pix, _w1, _h1, QRect(0, 0, _w1, _h1) ); |
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initPixmap( _pixmaps, pix, w, _h1, QRect(x1, 0, w2, _h1) ); |
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initPixmap( _pixmaps, pix, _w3, _h1, QRect(x2, 0, _w3, _h1) ); |
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initPixmap( _pixmaps, pix, _w1, h, QRect(0, y1, _w1, h2) ); |
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initPixmap( _pixmaps, pix, w, h, QRect(x1, y1, w2, h2) ); |
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initPixmap( _pixmaps, pix, _w3, h, QRect(x2, y1, _w3, h2) ); |
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initPixmap( _pixmaps, pix, _w1, _h3, QRect(0, y2, _w1, _h3) ); |
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initPixmap( _pixmaps, pix, w, _h3, QRect(x1, y2, w2, _h3) ); |
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initPixmap( _pixmaps, pix, _w3, _h3, QRect(x2, y2, _w3, _h3) ); |
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} |
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//___________________________________________________________
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inline bool bits(TileSet::Tiles flags, TileSet::Tiles testFlags) |
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{ return (flags & testFlags) == testFlags; } |
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//___________________________________________________________
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void TileSet::render(const QRect &r, QPainter *p, Tiles t) const |
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{ |
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const bool oldHint( p->testRenderHint( QPainter::SmoothPixmapTransform ) ); |
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if( _stretch ) p->setRenderHint( QPainter::SmoothPixmapTransform, true ); |
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// check initialization
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if( _pixmaps.size() < 9 ) return; |
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int x0, y0, w, h; |
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r.getRect(&x0, &y0, &w, &h); |
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// calculate pixmaps widths
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int wLeft(0); |
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int wRight(0); |
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if( _w1+_w3 > 0 ) |
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{ |
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qreal wRatio( qreal( _w1 )/qreal( _w1 + _w3 ) ); |
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wLeft = (t&Right) ? qMin( _w1, int(w*wRatio) ):_w1; |
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wRight = (t&Left) ? qMin( _w3, int(w*(1.0-wRatio)) ):_w3; |
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} |
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// calculate pixmap heights
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int hTop(0); |
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int hBottom(0); |
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if( _h1+_h3 > 0 ) |
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{ |
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qreal hRatio( qreal( _h1 )/qreal( _h1 + _h3 ) ); |
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hTop = (t&Bottom) ? qMin( _h1, int(h*hRatio) ):_h1; |
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hBottom = (t&Top) ? qMin( _h3, int(h*(1.0-hRatio)) ):_h3; |
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} |
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// calculate corner locations
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w -= wLeft + wRight; |
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h -= hTop + hBottom; |
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const int x1 = x0 + wLeft; |
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const int x2 = x1 + w; |
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const int y1 = y0 + hTop; |
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const int y2 = y1 + h; |
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const int w2 = _pixmaps.at(7).width(); |
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const int h2 = _pixmaps.at(5).height(); |
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// corner
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if( bits(t, Top|Left) ) p->drawPixmap(x0, y0, _pixmaps.at(0), 0, 0, wLeft, hTop); |
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if( bits(t, Top|Right) ) p->drawPixmap(x2, y0, _pixmaps.at(2), _w3-wRight, 0, wRight, hTop); |
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if( bits(t, Bottom|Left) ) p->drawPixmap(x0, y2, _pixmaps.at(6), 0, _h3-hBottom, wLeft, hBottom); |
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if( bits(t, Bottom|Right) ) p->drawPixmap(x2, y2, _pixmaps.at(8), _w3-wRight, _h3-hBottom, wRight, hBottom ); |
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// top and bottom
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if( w > 0 ) |
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{ |
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if (t & Top ) |
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{ |
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if( _stretch ) p->drawPixmap(x1, y0, w, hTop, _pixmaps.at(1)); |
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else p->drawTiledPixmap(x1, y0, w, hTop, _pixmaps.at(1)); |
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} |
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if (t & Bottom ) |
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{ |
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if( _stretch ) p->drawPixmap(x1, y2, w, hBottom, _pixmaps.at(7), 0, _h3-hBottom, w2, hBottom ); |
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else p->drawTiledPixmap(x1, y2, w, hBottom, _pixmaps.at(7), 0, _h3-hBottom ); |
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} |
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} |
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// left and right
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if( h > 0 ) |
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{ |
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if (t & Left ) |
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{ |
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if( _stretch ) p->drawPixmap(x0, y1, wLeft, h, _pixmaps.at(3)); |
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else p->drawTiledPixmap(x0, y1, wLeft, h, _pixmaps.at(3)); |
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} |
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if (t & Right ) |
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{ |
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if( _stretch ) p->drawPixmap(x2, y1, wRight, h, _pixmaps.at(5), _w3-wRight, 0, wRight, h2 ); |
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else p->drawTiledPixmap(x2, y1, wRight, h, _pixmaps.at(5), _w3-wRight, 0 ); |
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} |
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} |
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// center
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if ( (t & Center) && h > 0 && w > 0 ) |
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{ |
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if( _stretch ) p->drawPixmap(x1, y1, w, h, _pixmaps.at(4)); |
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else p->drawTiledPixmap(x1, y1, w, h, _pixmaps.at(4)); |
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} |
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if( _stretch ) p->setRenderHint( QPainter::SmoothPixmapTransform, oldHint ); |
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} |
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} |
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@ -1,161 +0,0 @@ |
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#ifndef breezetileset_h |
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#define breezetileset_h |
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/*
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* Copyright 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr> |
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* Copyright 2008 Long Huynh Huu <long.upcase@googlemail.com> |
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* Copyright 2007 Matthew Woehlke <mw_triad@users.sourceforge.net> |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Library General Public |
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* License version 2 as published by the Free Software Foundation. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Library General Public License for more details. |
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* |
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* You should have received a copy of the GNU Library General Public License |
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* along with this library; see the file COPYING.LIB. If not, write to |
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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* Boston, MA 02110-1301, USA. |
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*/ |
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#include <QPixmap> |
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#include <QRect> |
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#include <QVector> |
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//! handles proper scaling of pixmap to match widget rect.
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/*!
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tilesets are collections of stretchable pixmaps corresponding to a given widget corners, sides, and center. |
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corner pixmaps are never stretched. center pixmaps are |
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*/ |
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namespace Breeze |
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{ |
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class TileSet |
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{ |
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public: |
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/*!
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Create a TileSet from a pixmap. The size of the bottom/right chunks is |
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whatever is left over from the other chunks, whose size is specified |
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in the required parameters. |
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@param w1 width of the left chunks |
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@param h1 height of the top chunks |
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@param w2 width of the not-left-or-right chunks |
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@param h2 height of the not-top-or-bottom chunks |
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*/ |
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TileSet(const QPixmap&, int w1, int h1, int w2, int h2, bool stretch = false ); |
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/*!
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Create a TileSet from a pixmap. The size of the top/left and bottom/right |
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chunks is specified, with the middle chunks created from the specified |
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portion of the pixmap. This allows the middle chunks to overlap the outer |
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chunks (or to not use all pixels). The top/left and bottom/right chunks |
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are carved out of the corners of the pixmap. |
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@param w1 width of the left chunks |
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@param h1 height of the top chunks |
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@param w3 width of the right chunks |
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@param h3 height of bottom chunks |
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@param x2 x-coordinate of the top of the not-left-or-right chunks |
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@param y2 y-coordinate of the left of the not-top-or-bottom chunks |
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@param w2 width of the not-left-or-right chunks |
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@param h2 height of the not-top-or-bottom chunks |
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*/ |
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TileSet(const QPixmap &pix, int w1, int h1, int w3, int h3, int x2, int y2, int w2, int h2, bool stretch = false ); |
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//! empty constructor
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TileSet(); |
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//! destructor
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virtual ~TileSet() |
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{} |
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/*!
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Flags specifying what sides to draw in ::render. Corners are drawn when |
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the sides forming that corner are drawn, e.g. Top|Left draws the |
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top-center, center-left, and top-left chunks. The center-center chunk is |
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only drawn when Center is requested. |
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*/ |
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enum Tile { |
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Top = 0x1, |
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Left = 0x2, |
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Bottom = 0x4, |
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Right = 0x8, |
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Center = 0x10, |
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TopLeft = Top|Left, |
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TopRight = Top|Right, |
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BottomLeft = Bottom|Left, |
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BottomRight = Bottom|Right, |
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Ring = Top|Left|Bottom|Right, |
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Horizontal = Left|Right|Center, |
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Vertical = Top|Bottom|Center, |
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Full = Ring|Center |
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}; |
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Q_DECLARE_FLAGS(Tiles, Tile) |
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/*!
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Fills the specified rect with tiled chunks. Corners are never tiled, |
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edges are tiled in one direction, and the center chunk is tiled in both |
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directions. Partial tiles are used as needed so that the entire rect is |
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perfectly filled. Filling is performed as if all chunks are being drawn. |
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*/ |
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void render(const QRect&, QPainter*, Tiles = Ring) const; |
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//! return size associated to this tileset
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QSize size( void ) const |
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{ return QSize( _w1 + _w3, _h1 + _h3 ); } |
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//! is valid
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bool isValid( void ) const |
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{ return _pixmaps.size() == 9; } |
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//! side extend
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/*!
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it is used to (pre) tile the side pixmaps, in order to make further tiling faster when rendering, at the cost of |
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using more memory for the cache. Changes to this member only affects tilesets that are created afterwards. |
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*/ |
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void setSideExtent( int value ) |
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{ _sideExtent = value; } |
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//! returns pixmap for given index
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QPixmap pixmap( int index ) const |
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{ return _pixmaps[index]; } |
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protected: |
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//! shortcut to pixmap list
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typedef QVector<QPixmap> PixmapList; |
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//! initialize pixmap
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void initPixmap( PixmapList&, const QPixmap&, int w, int h, const QRect& ); |
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private: |
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//! side extend
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/*!
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it is used to (pre) tile the side pixmaps, in order to make further tiling faster when rendering, at the cost of |
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using more memory for the cache. |
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*/ |
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static int _sideExtent; |
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//! pixmap arry
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PixmapList _pixmaps; |
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// stretch pixmaps
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bool _stretch; |
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// dimensions
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int _w1; |
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int _h1; |
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int _w3; |
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int _h3; |
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}; |
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} |
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Q_DECLARE_OPERATORS_FOR_FLAGS(Breeze::TileSet::Tiles) |
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#endif //TILESET_H
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Reference in new issue