Stop subtracting frame radius by -1

wilder-5.24
Jan Blackquill 5 years ago committed by Nate Graham
parent 8de82c4d50
commit 8852d0bbae
  1. 8
      kstyle/breezehelper.cpp

@ -508,7 +508,7 @@ namespace Breeze
painter->setRenderHint( QPainter::Antialiasing );
QRectF frameRect( rect.adjusted( 1, 1, -1, -1 ) );
qreal radius( frameRadius( PenWidth::NoPen, -1 ) );
qreal radius( frameRadius( PenWidth::NoPen ) );
// set pen
if( outline.isValid() )
@ -569,7 +569,7 @@ namespace Breeze
case AllSides:
{
const qreal radius( frameRadius( PenWidth::Frame, -1 ) );
const qreal radius( frameRadius( PenWidth::Frame ) );
painter->drawRoundedRect( frameRect, radius, radius );
break;
}
@ -783,7 +783,7 @@ namespace Breeze
painter->setRenderHint( QPainter::Antialiasing );
QRectF frameRect( rect.adjusted( 1, 1, -1, -1 ) );
qreal radius( frameRadius( PenWidth::NoPen, -1 ) );
qreal radius( frameRadius( PenWidth::NoPen ) );
// set pen
if( outline.isValid() )
@ -1315,7 +1315,7 @@ namespace Breeze
painter->setRenderHint( QPainter::Antialiasing, true );
QRectF frameRect( rect );
qreal radius( frameRadius( PenWidth::NoPen, -1 ) );
qreal radius( frameRadius( PenWidth::NoPen ) );
// pen
if( outline.isValid() )

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